LFS Development Discussion
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2017-01-26, 14:05
Post: #561
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RE: LFS Development Discussion [Test Patch 0.6Q10!]
(2017-01-26 14:02)Audiojack Wrote: In the worst case scenario most of the netcode would have to be rewritten and in fact a lot of client side stuff optimized as well to accomodate 60 players on the server. This is the case. I asked a related question a while back, I'm on my phone so I'll just link it. https://www.lfs.net/forum/post/1885292#post1885292 |
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