+1 idea is so nice , and i would sugg to block area under bridge and to make hw over bridge only 1 not 2 to save more props and to make walls so cars dont fail down
Blue is props
black is show how rout should look like
red is deleted area that no need in my opnion
other colors are car routs
(2015-12-28 18:34)Don Wrote: [ -> ]Maybe like some slalom to slow cars down?
Or just make them longer. They donĀ“t even need to join the RB below. or do smthing like this: (in smaller size) ... but it would be dificult to create i think
I don't think we need that complexity in blackwood. It would be nice to add fly-overs and extend the track a little bit with objects instead of making it tighter. Driving an FZ5 in blackwood feels like a tank.
That looks greta Ravisk. I'll test it.
Good job
Nice hard work lay!
+1 we see next blacwood again and new layout.
Hi there
,
Looks great buddy, i'm going to take a look at it later today when I get a chance
Wow! I'm really glad you guys like the idea
I guess I'll just leave it up to the TC team now
I just cant resist to bump this post since i spotted it through the poll to vote for Blackwood staying on TC map rotation, this looks sick! Would be awesome to have this kind of stuff ingame for the Blackwood map since i personally like it already
This seems awesome and I would like to give it a shot, but the link no longer works so could someone re-upload it?