2018-01-30, 14:46
Hi,
I would like to talk about roadblocks since when I tried I made mistakes (interfered in a chase by mistake and make Onur lose his chase) because of some strange logic from the insim. I'll explain myself :
You can use roadblocks by using !roadblock+ *number* or use the short !rb *number* and disable it with !rb-
But when you replace numbers by any other letter or sign, !rb 5/!rb 8 appears. Which means, when you make !rb - instead of !rb-, a new roadblock appears which causes troubles to cop in chase.
And this is true when you make !rb + or !rb h and even !rb piojfdoijsdfigjps.
In my opinion, a way to improve insim is to limit the use of roadblocks by only numbers from 1 to 9 and disable roadblock by commands !rb- (like actually) or !rb - (if you hit space by mistake).
I would like to talk about roadblocks since when I tried I made mistakes (interfered in a chase by mistake and make Onur lose his chase) because of some strange logic from the insim. I'll explain myself :
You can use roadblocks by using !roadblock+ *number* or use the short !rb *number* and disable it with !rb-
But when you replace numbers by any other letter or sign, !rb 5/!rb 8 appears. Which means, when you make !rb - instead of !rb-, a new roadblock appears which causes troubles to cop in chase.
And this is true when you make !rb + or !rb h and even !rb piojfdoijsdfigjps.
In my opinion, a way to improve insim is to limit the use of roadblocks by only numbers from 1 to 9 and disable roadblock by commands !rb- (like actually) or !rb - (if you hit space by mistake).