2021-02-08, 00:11
Ok so, since we have the 0.6U18 which is about the GTRs with road tires, I have an idea already with this beta for TC. I thought that if it's allowed the use of GTRs on the road (I know it's a beta and it's not official yet, but I mean if it happens just in case), would they make 3 Editions Cars for XRR/FZR/FXR to use and to buy?
Because if those GTRs has tremendous power on the road tires like a very powerful street car with aero + wider body, there are many things to consider not only on road but for chases too, also the Gas Gas Gas that would take the F off the money in a instant (Speed).
So I'm thinking about the 3 editions for them:
1.- GTR - (No restriction) 1$ Earning
2.- GT2 - (FZR = 20% / XRR = 24% / FXR = 23%) 1.25$ Earnings
3.- GT3 - (FZR = 28% / XRR = 34% / FXR = 32%) 1.5$ Earnings
If you are wondering, I got those classes and restrictions from the MultiClass Racing server since they have the categories and balanced restrictions.
And if you are curious, I already tested those 3 Categories only on the XRR on Aston TC Map, I got the replays so you can see them and how they run and handle if those have to catch or escape on a chase, I went on a specific path so you can see the differences on handling. (The setup I used on it have been changed a little bit between the GT3 and GT2, on GTR just a bit more for control.
The huge difference I noticed in a instant between the replays, it's the fuel wear.
But not only that, the more powerful, the shorter the distance will run before fuel is out. (I used 10% on all the replays)
I talked about it with a few players and we tested the GT3 cars only on a chase, but there wasn't enough proof to know if it's too much the restriction or what, so I wanted to write this here so you can see the differences.
Oh about the XFR and UFR Road, well, in short, are FXOs with a slightly better acceleration, so it's worse than the FZ5/LX6/RAC, but better than the TBO cars, like, no match against any cars, I would add it a slight restriction to match the TBO cars, I didn't test them yet, but XFR 6% and UFR 8% would be good imo.
Also I would like to be able to use Slick Tires on UFR and XFR only on TC Server 4.
Let me know what do you think about it.
Because if those GTRs has tremendous power on the road tires like a very powerful street car with aero + wider body, there are many things to consider not only on road but for chases too, also the Gas Gas Gas that would take the F off the money in a instant (Speed).
So I'm thinking about the 3 editions for them:
1.- GTR - (No restriction) 1$ Earning
2.- GT2 - (FZR = 20% / XRR = 24% / FXR = 23%) 1.25$ Earnings
3.- GT3 - (FZR = 28% / XRR = 34% / FXR = 32%) 1.5$ Earnings
If you are wondering, I got those classes and restrictions from the MultiClass Racing server since they have the categories and balanced restrictions.
And if you are curious, I already tested those 3 Categories only on the XRR on Aston TC Map, I got the replays so you can see them and how they run and handle if those have to catch or escape on a chase, I went on a specific path so you can see the differences on handling. (The setup I used on it have been changed a little bit between the GT3 and GT2, on GTR just a bit more for control.
The huge difference I noticed in a instant between the replays, it's the fuel wear.
But not only that, the more powerful, the shorter the distance will run before fuel is out. (I used 10% on all the replays)
I talked about it with a few players and we tested the GT3 cars only on a chase, but there wasn't enough proof to know if it's too much the restriction or what, so I wanted to write this here so you can see the differences.
Oh about the XFR and UFR Road, well, in short, are FXOs with a slightly better acceleration, so it's worse than the FZ5/LX6/RAC, but better than the TBO cars, like, no match against any cars, I would add it a slight restriction to match the TBO cars, I didn't test them yet, but XFR 6% and UFR 8% would be good imo.
Also I would like to be able to use Slick Tires on UFR and XFR only on TC Server 4.
Let me know what do you think about it.