2012-10-06, 09:50
That's what I'm up to. This routine type of a cruise system with these basic rules makes pretty much everything boring. Well, not really, but I think that it's time to take cruising to the next level by implementing RolePlay rules.
? Why am I trying to suggest such a thing - It's a cruise server and it's pretty much based on some certain real life scenes. For example, police car chases, am I right ? It does involve some stuff from RL, so why not improve everything else even more ? What's so fun about driving around, earning money and such..- Why not improve it all in GENERAL with these roleplay things ? It would be brilliant !
[OPTIONAL, although would be a nice touch]One of the second ideas that popped in my mind was using Firstname Lastname format. Yet, a following rule SHOULD be applied.
[OPTIONAL] In Character rule.
Everything that you do, everything that you write [even in the global chat] could be considered as IN CHARACTER. Therefor, if a person is driving around, overtaking every single one and drifting around with no proper IN CHARACTER reason [perhaps, on alcohol, roleplayed, or being chased by cops], then it could be punishable.
Just in few sentences, everything that you do is considered as your RolePlay actions. If they don't make any sense at all [common sense], then the administrators have got the privilege to punish the player.
It's fairly hard for me to explain it all in little details since I'm a foreigner, but I will just post some rules below, so you would get much clearer view on what I'm on about here.
Car Deathmatching
For example, the only moment when you COULD use Out Of Character a.k.a ((TEXT)) (Out Of Character is a roleplay term which explains that it has nothing to do with your In-Character roleplay CHARACTER ). Also, the only person who can go Out Of Character is the administrator and none else. Everything that YOU as a regular player do is and will be considered as In Character, a.k.a for every single action that you do should contain a reason, a PROPER one. So, for OOC usage you could only use it when you may need administrator assistance regarding some, for example, insim problems or someone, who's abusing / avoiding rules.
NOTE: Maybe some of you, who WOULD consider this idea could explain it in slightly more details. All the rules that I posted above are taken from a Grand Theft Auto San Andreas RolePlay server forums.
And I also hope that this kind of a idea wouldn't be thrown away, since, maybe, some of those things could really be applied just to get one step closer to bring cruise to a new era, to something that's more realistic, a.k.a simulating real life scenarios in a virtual game
? Why am I trying to suggest such a thing - It's a cruise server and it's pretty much based on some certain real life scenes. For example, police car chases, am I right ? It does involve some stuff from RL, so why not improve everything else even more ? What's so fun about driving around, earning money and such..- Why not improve it all in GENERAL with these roleplay things ? It would be brilliant !
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[OPTIONAL]One of the first ideas was to implement DISABLE global chat. Rather set chatting abbilities when someone's near you. This would be a great opportunity for regular traffic stops, for cops and the civillians to do some basic roleplaying. You know..-bringing in some common sense how it would happen in real life.[OPTIONAL, although would be a nice touch]One of the second ideas that popped in my mind was using Firstname Lastname format. Yet, a following rule SHOULD be applied.
Quote:- No celebrity ( a person who is easily recognized in a society or culture ) names
- No unrealistic names
- If the name isn't american, then choose something that makes sense, not the most remote name from something the rest of the english players would understand.
- No gag names (such as: Mike_Hunt, Ben_Dover, Mike_Rouch, Eileen_Dover, Willie_Facker, Al Coholic etc.
[OPTIONAL] In Character rule.
Everything that you do, everything that you write [even in the global chat] could be considered as IN CHARACTER. Therefor, if a person is driving around, overtaking every single one and drifting around with no proper IN CHARACTER reason [perhaps, on alcohol, roleplayed, or being chased by cops], then it could be punishable.
Just in few sentences, everything that you do is considered as your RolePlay actions. If they don't make any sense at all [common sense], then the administrators have got the privilege to punish the player.
It's fairly hard for me to explain it all in little details since I'm a foreigner, but I will just post some rules below, so you would get much clearer view on what I'm on about here.
Car Deathmatching
Quote:Car Deathmatch(Car-DM) is when you ram another person without a sufficient roleplay reason to do so.Do not use acronyms ICly.
Quote:Do not use acronyms or abbreviations such as OMG, LOL, u, ur, w8, lmao and/or smilies In-Character.//therefor if something was meant to be ooc written, a person could use ((TEXT)) just to let people know that it was not meant in a in-character way.
For example, the only moment when you COULD use Out Of Character a.k.a ((TEXT)) (Out Of Character is a roleplay term which explains that it has nothing to do with your In-Character roleplay CHARACTER ). Also, the only person who can go Out Of Character is the administrator and none else. Everything that YOU as a regular player do is and will be considered as In Character, a.k.a for every single action that you do should contain a reason, a PROPER one. So, for OOC usage you could only use it when you may need administrator assistance regarding some, for example, insim problems or someone, who's abusing / avoiding rules.
NOTE: Maybe some of you, who WOULD consider this idea could explain it in slightly more details. All the rules that I posted above are taken from a Grand Theft Auto San Andreas RolePlay server forums.
And I also hope that this kind of a idea wouldn't be thrown away, since, maybe, some of those things could really be applied just to get one step closer to bring cruise to a new era, to something that's more realistic, a.k.a simulating real life scenarios in a virtual game