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[TC] CityDriving InSim - Changelog - Printable Version

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RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-03-31 07:32

Version 6.28
-New: Car-roles: Implemented limitation on suitable cars for COP/TOW/MED/RES (*see Notes)
-New: Check for reserved TC member tags. [TC]/[TC-G]/[TC-R] are reserved tags.



Note on cars & roles:
Role-playing V2.0:

COPs/TOWs/MEDs & RESs are now required to use real high profile cars that offer real light-bars & other attachments that fit to the role you're playing. That automatically rules out all S2 cars. Use the respective S3 versions of those if you like them so much.

Insim will restrict the usage of cars that have not been classed as suitable.
The garage screen will show the suitable roles for the selected car. Also, the Cars & Mods page within the HOME menu allows filtering on suitable cars. Furthermore, [TC] World offers a complete list of mods at https://world.city-driving.co.uk/?page=mods/list

Please be aware that you also have to select the appropriate configuration, e.g. roof mounted strobe lights.

Low profile vehicles and low-profile strobe lights (e.g. hidden in grille, behind windows) are reserved for VCU units, therefore [TC] only.

Disclaimer: This is currently on trial, but the chances are good that this will become the new standard as is takes the whole gameplay to a new level.

Edit:
This list might help you to copy skins/setting:
XFG -> 1432AA - XF GTI LIGHTBAR
XRG -> 36DFD7 - XR GT LIGHTBAR
RB4 -> 56C9FA - RB4 GT LIGHTBAR or 953A1B - RB4 GT T5 RESCUE
FXO -> A4B0F3 - FXO TURBO LIGHTBAR
XRT -> 18BF50 - XR GT TURBO LIGHTBAR
RAC -> CC8326 - RACEABOUT LIGHTBAR
FZ5 -> 2A1D5F - FZ50 LIGHTBAR

Also note: Guide on changing the engine sound on mods


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-04-07 08:49

Version 6.29
-Upd: API: Added current call per player to json structure
-Fix: !respond could be issued multiple times for the same call
-New: New admin command !cars [selection] to temporarily change available cars (e.g. for events)
-New: Garage screen: Added notice when admin selection is active.


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-05-04 08:32

Version 6.30
-Fix: Expired licences were used in some cases
-Fix: Ticket fines: Received fines were falsely counted as paid fines

Version 6.31
-Upg: Internal: Renewed market system for jobs (taxi/freight/etc.)
-Fix: Garage: Owned, rentable cars were listed twice as owned and rentable
-Fix: Lists: Taxi jobs did not show correct text
-Fix: Server lags: Clients are no longer processed during a server lag (income, stats, etc)
-New: Cars do now have virtual seats (usable for taxing, and busing later)
-Upg: Home / Garage: Added info about current user of a car
-Upg: Home / Garage: Added info about seats
-Upg: Revised taxi system (See below)

Notes about the revised taxi system:
-Taxi calls now come via a separate gadget, rather than the call mechanism used for EMS units
-Taxi calls now go onto a virtual market
-Taxi calls are picked randomly from the market and offered to players who meet the criteria
-Taxi jobs now consist of up to 8 passengers and up to 50kg of luggage per passenger
-Your car needs to have enough seats and cargo space to be considered for a job
-The fare has not been changed but every passenger leaves a tip now between 0 and 10 €

Please note: Figures might not yet be final and may change in future.

Thanks to Yukine for helping to determine the seats for all the cars.
Please post corrections / changes on our Discord channel.


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-05-30 06:36

Version 6.32
-Fix: Freight market didn't create enough jobs
-Fix: Parcel market didn't create enough jobs
-New: Taxi jobs: Added stats for transported persons & luggage


Version 6.33
-Fix: Improved circling-detecting under lag conditions
-Fix: Recruits could not use [TC] tag


Version 6.34
-Fix: Garage: Owned, rentable cars were still listed twice as owned and rentable
-Fix: Improved circling-detecting under lag conditions
-Fix: !report did not work for some due to an expired licence
-Chg: Reserved TR-G & TC-R tags are now checked against profile badges


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-06-16 06:39

Version 6.35
-Fix: Garage: Remembering last used car wasn't working reliably
-Upg: Improved circling detection under server lag conditions
-Upg: Improved trip saving under server lag conditions
-Upg: Maximum total number of cargo/mail jobs is now dynamically
determined based on the number of available locations.
Cargo = 20 jobs per location, Mail = 30 jobs per location


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-07-14 12:14

Version 6.37

Notes first:

Trips & bonuses:
Trips have been reverted to what they've been in the beginning: A simple
counter for your current driving session. Any action that involves leaving
the track will reset it.

Bonuses are gone. The money that usually went into the bonus-pot will
now be paid out directly via the income. Thus, the income for all cars
has been increased by 1€. This is in particular a great benefit for the lower
income vehicles, as a +1 increase for a +1 car basically doubles the income.
However, the +5 limit is still the maximum income, that hasn't changed.
The motivation behind these changes are manifold. For one, technical
reasons: The code to keep trips safe is long and complex. Over the years
many additions have been made, i.e. to save trips during ddos attacks.
There is no need for this anymore. And secondly, it frees the mind a little
if there is one thing less to worry about.

However, trips & bonuses were the main reason to ask for help if people were
crashed, so tows had a job. Which is important to keep. Therefore, some
penalties must be in place to keep people from pressing shift+p. To do so, the pit-fine will be more strict, there will be no free pit after 5 minutes anymore
and there also will be a new time penalty for cars being recovered. Every
car not being returned will be locked for 5 minutes.

We will have to see how people will react to these measures, but there are
two little numbers now, the fine and the recovery time, that can ne used easily
for future adjustments. E.g. the recovery time for buses could be somewhat
longer than it is for cars. The pit-fine could be different for rental cars.

It also adds a little bit of realism, as cars just have to be returned, and
recovering cars also just costs some time & money in real life.


Join process:
The last chosen car will always be used when joining. If not available,
the join will be rejected. Exception: When Insim starts and players
are already on track, you might get a different car assigned in case
the selected car was assigned to somebody else before you.


Delayed checks:
Checks for valid licences, roles, skin, car config, etc. are now done
continuously in the background. Once on track, you wont get instantly
spec'ed anymore, e.g. if a licence runs out. Instead, you will get
a 100sec countdown to leave the track on your own.


-Upg: Revised join process. Better messages.
-Upg: Delayed checks for valid licences, roles, skin, car config, etc.
-Chg: Removed free pit after 5 minutes
-New: Car recoveries: Cars not returned in a safe-zone will be locked for 5 minutes.
-Rem: Removed bonus system
-Rem: HUD: Removed bonus button
-Rem: HID: Removed free pit timer
-Chg: Trips are no longer saved in any way. Pit/Spec/Leave = Reset
-Upd: Internal: Updated various Java libraries
-Upd: Internal: Updated to Java 22


Version 6.37p1
-Fix: Fix with spawn points not working once used

Version 6.37p2
-Fix: Fix with car selection wasn't saved properly when using mods


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-07-15 11:19

Version 6.38
-New: New system to track stat values for certain time-spans (firstly used to track distances)
-Upg: HUD: The odometer can now show distances for session/today/week/month/year/total (Counting starting today!)
-Upg: Preferences: Added new selections for "odometer"
-New: Added !distance [total|session|day|week|month|year] command to query distances
-Fix: Fixed car problem when handling UF1 restrictions

Admins stuff:
-New: Added !warn <username> command to issue warnings from templates
-New: Added list for UF1 restrictions


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-07-19 10:02

Version 6.39

New towing feature:
Vehicles can now be towed completely with tow trucks featuring a
flat bed. Users may call such transports via the call menu, EMS units
may as well call transports as backup if their own options are
exhausted. This kind of towing is primarily meant to deal with
undrivable cars, that cannot find the way back to a Safe-Zone
e.g. with a broken steering.

Another feature is, that cops can now call a tow truck to get
dangerously parked cars out of the way. Do do so, a parking ticket
has to be issued first, then the tow truck can tow it away.


Notes:
- The service has a fixed price of 100€, which will be transferred
to the tow after successfully delivering the car to a Safe Zone.
- While transporting, the tow has the responsibility for the car,
if he loses it, he will also have to pay the 500€ pit fine
for the car he was transporting.
- The towed user has to confirm the !tow command before the loading starts
(With exception for cars with a parking picket)
- The driver of the towed car always pays the 100€, regardless who called
the tow truck.


-Fix: Bus licence did not work for heavy vehicles since version 6.37
-New: New !tow [username] command to load up a car

Admins stuff:
-New: Added warnings for wrong way, reckless driving, wrong skin, stunting.
-Upg: Warnings may now use up to 8 lines of 60 chars
-Fix: !warn command did not work for usernames with spaces


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-07-20 08:22

Version 6.41

Bonus system:
The bonus system has been re-activated and the 1€-extra-income per car
has been removed again. However, there is no 'losable' trip as it
was some weeks ago. Instead, the bonus is now based on the daily driven kms,
so you have to build-up your bonus factor every day from zero again.
The underlying time zone for date changes is UTC, so for some
people e.g. from Australia / USA the "trip" will reset at midday.

-Fix: HUD: Role display overlapped with bonus display
-Fix: Bonus: Fixed payout text spam
-Upg: Admin warnings now also show the admin name & date issued


Version 6.40
-Fix: HUD: Notices did not show (Central messages on screen)
-Chg: Reactivated bonus system based on daily kms


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-07-23 10:08

Version 6.42
-Chg: Removed income for UF1 restricted users. Bonuses may still be collected.
-Fix: VCU units: Notice about default skin was repeated every 10s
-Fix: (internal) Fixed channel name logging

Version 6.43
-New: Implemented option to exclude players from using private chats.
-Fix: Fixed conversions for speed limits
-Upg: Normalised all maps' speed limits


Side note - detailed speed limits:
[Image: fICWycR.png]


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-07-24 14:33

Version 6.44
-Chg: Re-activated classic mobile speed-traps
-Chg: Emergency traffic lights can be initiated outside of safe zones (!alarm)
-New: Implemented new emergency traffic lights blinking pattern (red/red) (channel 22/23)
-Upg: Refined built-in warning texts and dialog


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-07-25 09:52

Version 6.45
-New: Added flash effect to speedtraps
-Upg: HUD: The GPS arrow now also uses the locator-colour preference.
-Fix: Fixed several potentially breaking € symbols in combination with nicknames using exotic charsets
-New: HwA: Added new command !movex [centimetres] - Move last object by given distance - e.g. !movex 25
-New: HwA: Added new command !movey [centimetres] - Move last object by given distance - e.g. !movey -200
-New: HwA: Added new command !rotate [degrees] - Rotate last object by given amount - e.g. !rotate -45


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-07-26 15:07

Version 6.46
-New: New car upgrade: Speed-Trap, 5000€, 20 slots, 10h lifespan
-Upg: HUD: Speed-traps now show a mission-like display on the right side
-Chg: Speed-traps yield a little money for the cop: 1€ per checked car + 2€ extra for every speeder
-Fix: Car upgrades did not wear


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-08-03 11:55

Version 6.47
-New: Preferences: Added new option for speed-trap messages
-Chg: Garage: Remoted car points, changed text order
-Upg: Re-implemented wrong-way checkers based on ax-objects instead of insim configs

Admin stuff:
-Fix: HwA: !movey- moved wrong direction
-Upg: Warnings: Various small text changes
-Upg: Warnings: Added possibility to add an URS description after issuing a warning
-New: Warnings: Added warning regarding language in private-chats
-Fix: Lists: List dialogs did disappear when outside of safe-zone
-New: Lists: Added new list "speed-traps"


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-08-04 10:35

Version 6.48
-New: Implemented wrong way checks based on LF insim-checkpoints
-New: Implemented temporary restrictions
-Fix: Speed-traps now cover a maximum height difference of 3m for the sake of realism


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-09-01 07:17

Version 6.49
-New: Implemented wrong-way detection-only zones

Version 6.50
-New: Added !lasertrap command to setup automated laser measurements (similar to speed-traps)
-Upg: Implemented 10s immunity time after automated speeding fines to avoid being double fined / chased.
-New: Added 'amk' to swear filter
-Fix: Warning dialog: Fixed typo

Admin stuff:
-New: Added a info record on the URS when a licence is granted
-New: Warning: Added warning for "Interfering with chase"


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-09-02 14:20

Version 6.51
-Fix: !speedtrap should not work in safe-zones
-Fix: !lasertrap should not work in safe-zones
-Fix: Wrong counting of active bridges
-Fix: Wrong counting of active ramp


RE: [TC] CityDriving InSim - Changelog - Chuck - 2024-11-02 10:17

Version 6.52
-New: Home: Garage: Added sort option
-Fix: Role checker did not check if cop-training was required
-Fix: Fixed mail/freight dialog remained open after spec/pit
-Fix: Sending/selling the currently used car should send the driver to spec
-Fix: Home: Renting: 'TC dealer' was shown as owner for all cars
-Upg: Minor tweak to swear filter