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RE: LFS Development Discussion [Test Patch 0.6P2] - MousemanLV - 2016-08-16 19:08

I just upgraded my entire system recently and am maxing out 500FPS with a 4gb MSI GPU along with ENB.


RE: LFS Development Discussion [Test Patch 0.6P2] - Yukine - 2016-08-19 10:38

I manage to get an average framerate. -A 640*480 CS:GO player

By the way:
Quote:I'm still working on the graphical update and hope to release a compatible test this weekend.



RE: LFS Development Discussion [Test Patch 0.6P2] - Pete - 2016-08-19 16:48

P3 is out:

Scawen Wrote:Changes from 0.6P2 to 0.6P3 :

Mirrors :

Mirrors are now realistic and include your own car in the image
A separate viewpoint is used to draw each mirror's view
Minor updates to some car models to improve visibility
Mirrors now use the same LOD setting as the main view
Virtual mirror is now available in follow view

VR :

Mirrors now use a full 3D view

Minor graphical updates :

Corrected downward ambient lighting colour (was too bright)
Slight reduction in near clipping plane distance

Multiplayer :

Increased UDP send buffer size from 12KB to 32KB



RE: LFS Development Discussion [Test Patch 0.6P3] - BP - 2016-08-19 16:55

Quote:Virtual mirror is now available in follow view

Nice. And those below screenies are nice!


RE: LFS Development Discussion [Test Patch 0.6P3] - Pete - 2016-08-19 16:56

Look at the size of the GT wings!

[Image: lfs_00000728.png]

[Image: lfs_00000729.png]

Also: BODYWORK IN THE MIRRORS!!!

[Image: lfs_00000730.png]


RE: LFS Development Discussion [Test Patch 0.6P3] - MousemanLV - 2016-08-19 17:02

I was hoping for more..ehm. I mean he went on about a graphic update thing..comes out to announce a small detail that does in some way make things better by dunno how much. Disappointed : (


RE: LFS Development Discussion [Test Patch 0.6P3] - El Chapo - 2016-08-19 17:33

(2016-08-19 17:02)MousemanLV Wrote:  I was hoping for more..ehm. I mean he went on about a graphic update thing..comes out to announce a small detail that does in some way make things better by dunno how much. Disappointed : (

indeed.


RE: LFS Development Discussion [Test Patch 0.6P3] - Carl - 2016-08-19 17:46

Found this picture on the LFS forums: https://www.lfs.net/attachment/148281

I haven't tried it yet, but I hope custom views aren't affected too much. I use a custom view for open wheel, not quite like the one in the picture though.


RE: LFS Development Discussion [Test Patch 0.6P3] - Ras - 2016-08-19 17:47

For LFS standards, i'm pretty damn happy with this. Nice update!


RE: LFS Development Discussion [Test Patch 0.6P3] - Barney - 2016-08-19 18:32

(2016-08-19 16:55)BP Wrote:  
Quote:Virtual mirror is now available in follow view

Nice. And those below screenies are nice!

omg, i cant believe this. Been literally waiting for ten years.
[Image: Screenshot-19.08.201620_26_57.png]




RE: LFS Development Discussion [Test Patch 0.6P3] - Jimmy - 2016-08-19 18:37

who need mirrors? xD

(joke)


RE: LFS Development Discussion [Test Patch 0.6P3] - Carl - 2016-08-19 18:50

(2016-08-19 18:32)Bee Wrote:  
(2016-08-19 16:55)BP Wrote:  
Quote:Virtual mirror is now available in follow view

Nice. And those below screenies are nice!

omg, i cant believe this. Been literally waiting for ten years.
[Image: Screenshot-19.08.201620_26_57.png]

Had a good laugh from that. Better late than never!


RE: LFS Development Discussion [Test Patch 0.6P3] - fWANKy - 2016-08-19 23:19

Virtual mirror is now available in follow view


i had an orgasm, i suggested this too years ago but was told by scawen to use cockpit view because follow view isnt in the spirit of the "sim"

now look who's laughing !


RE: LFS Development Discussion [Test Patch 0.6P3] - Borja - 2016-08-22 10:16

Scawen;1911578 Wrote:Thanks for the feedback. The most important thing so far is that we need adjustable mirrors to allow for adjusted seating or mirror positions. Also the bug with the RAC animation and some leg movement in some other steering animations.

asyed : If you revert to P2 and want to go online you will need the old versions of MR / FZ / FX vob files in your veh folder. Attached to this post.

https://www.lfs.net/forum/post/1911581#post1911581



RE: LFS Development Discussion [Test Patch 0.6P3] - Spencer - 2016-08-23 20:22

Scawen Wrote:Mirrors are now adjustable in Test Patch P4! https://www.lfs.net/forum/thread/89703

Changes from 0.6P3 to 0.6P4 :

Mirrors :

Mirror adjustment is now possible (in View Options)

Fixes :

Raceabout passenger seated positions were missing
Various steering animations included some unwanted leg movement
Internal mirror setting was overwritten by external setting on load
Helmet in mirror no longer moves with view when using a custom view



RE: LFS Development Discussion [Test Patch 0.6P4] - GT4tube - 2016-08-25 20:01

P5 still Mirrors....


RE: LFS Development Discussion [Test Patch 0.6P4] - MousemanLV - 2016-08-25 20:02

despite that progress is progress, this seems like a huge laugh :/


RE: LFS Development Discussion [Test Patch 0.6P5] - Chuck - 2016-08-26 05:36

Bear in mind that all that stuff was only made because of VR. Because it suddenly looked odd when wearing 3d glasses.


RE: LFS Development Discussion [Test Patch 0.6P5] - Yukine - 2016-08-26 17:08

Quote:Changes from 0.6P5 to 0.6P6 :

Mirrors :

Increased vertical adjustment range for central mirror position
Added a "Default position" button to restore moved mirrors
Improved shape of interior mirror for XR road cars

Fixes :

Audio devices were sometimes displayed using the wrong code page

Misc :

Various translations updated - thank you translators



RE: LFS Development Discussion [Test Patch 0.6P5] - Getrag - 2016-08-26 17:12

(2016-08-26 17:08)Yukine Wrote:  
Quote:Changes from 0.6P5 to 0.6P6 :

Mirrors :

Increased vertical adjustment range for central mirror position
Added a "Default position" button to restore moved mirrors
Improved shape of interior mirror for XR road cars

Fixes :

Audio devices were sometimes displayed using the wrong code page

Misc :

Various translations updated - thank you translators
No new stuff? R.I.P.