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Improve roadblocks. - Printable Version +- [TC] Gaming Forums (https://forum.city-driving.co.uk) +-- Forum: General Information (/forumdisplay.php?fid=1) +--- Forum: General Discussions (/forumdisplay.php?fid=4) +---- Forum: Server & InSim Suggestions (/forumdisplay.php?fid=13) +---- Thread: Improve roadblocks. (/showthread.php?tid=14855) |
Improve roadblocks. - Sadie - 2014-11-16 19:10 Hello. I wanna may improve the roadblocks. (This is when you are assisting a chase with roadblocks. I have not taking this idea when your in !join modus and making a roadblock) When setting up a roadblock you have to -Activate sign (sirens, caution) -Set it up correctly -If you block with your car too, you have to set your car up to -Tell other cops where you are (and may witch side). So what about an roadblock modus (!modus roadblock / !modus cop), so when you set up an roadblock it will became an warning to all users, expect the suspect. The cops in chase will also get an message about a roadblock is placed and the roadname) To select the suspect you can do !suspect [username] and the suspect will appers like a locator would do it. You will also be able to see the chase chat. (To see when a suspect do an u-turn, drive left or right etc.). Cops will also see when a cop joins as a roadblock, or leaves as a roadblock, but suspect can not. I don't really know if this is the stupid's idea ever i have made or this can be useful Spoiler (Click to View) RE: Improve roadblocks. - Carl - 2014-11-16 20:01 The modus thing would be really effective if it activated everything at once also. I like how it would alert cops in chase since i hate typing quickly. Setting up a roadblock is hard to manage when all has to be set up. The suspect thing is basically the locator we already have i guess. Not sure if you can use the locator as cop but would be a great addition +1 from me RE: Improve roadblocks. - Sadie - 2014-11-16 20:14 (2014-11-16 20:01)Nismo Wrote: The modus thing would be really effective if it activated everything at once also. My idea was when you did !rb it added a caution, alerted the cops and placed rb. (2014-11-16 20:01)Nismo Wrote: The suspect thing is basically the locator we already have i guess. Not sure if you can use the locator as cop but would be a great addition You can't use a locator as a cop, sadly. RE: Improve roadblocks. - Dan - 2014-11-16 21:38 I think this is way too over-complicated. Some improvements to the roadblock feature would be nice, but I don't know really know what exactly at the moment. RE: Improve roadblocks. - KaraK - 2014-11-16 22:26 I don't really see how this would vastly improve the system currently in use. -1 +1 to your spoilered idea though. About time that got implemented tbh. RE: Improve roadblocks. - Dan - 2014-11-16 22:30 (2014-11-16 22:26)KaraK Wrote: +1 to your spoilered idea though. About time that got implemented tbh. Ah, yeah I forgot to comment on the spoiler'd idea. (+1) Definitely needs to be implemented. RE: Improve roadblocks. - SeanProdTV - 2014-11-17 01:29 +1 Spoiler (Click to View) RE: Improve roadblocks. - Owl - 2014-11-17 06:57 +1 from me ![]() RE: Improve roadblocks. - GT4tube - 2014-11-17 08:48 -1+2=+1! RE: Improve roadblocks. - Bez - 2014-11-17 11:06 (2014-11-16 21:38)Daniel Wrote: I think this is way too over-complicated. Some improvements to the roadblock feature would be nice, but I don't know really know what exactly at the moment. -1 here. I agree with Daniel on this. They are great as they are at the moment, but in the future I think some small improvements will happen. RE: Improve roadblocks. - Adorable - 2014-11-17 11:24 Well, I thinked of this before. Why not to make the !roadblock[+/-] work just like the !chase command do? That mean: If i just used !roadblock+, automatically. The caution is setted up. When i do !roadblock-, Roadblock & Caution sign are gone. RE: Improve roadblocks. - KooKoo - 2014-11-17 14:12 -1 Cops already have too much fairness over suspects. RE: Improve roadblocks. - KaraK - 2014-11-17 15:56 (2014-11-17 14:12)KooKoo Wrote: -1 Cops already have too much fairness over suspects. The suggestion doesn't add a sole advantage for cops. RE: Improve roadblocks. - Venom - 2014-11-17 17:16 I support the roadblock idea and spoilered idea, but cops shouldnt have more advantages such as ability to locate suspects. RE: Improve roadblocks. - Sadie - 2014-11-17 17:30 (2014-11-17 17:16)Venom Wrote: I support the roadblock idea and spoilered idea, but cops shouldnt have more advantages such as ability to locate suspects. Well we can already spectate them so. I asked for this more because sometimes suspect come much faster then you expect and you still setting up your roadblock, then the suspect come and you may move a bit and get the blame for "MOVING ROADBLOCK IS NOT ALLOWED". (yeah it have happend me some times) RE: Improve roadblocks. - Olli - 2014-11-17 20:07 (2014-11-16 19:10)Sadie Wrote: and can we please get that when you do !move on a user it cames on their screen like when you start chasing one, and after some secs its come "stop police" on their screen?+1 for this, the other ideas sound a bit too complicated. RE: Improve roadblocks. - WyX - 2014-12-01 08:53 +1 for me too! I have couple times tried to set up roadblock correctly and always I have failed. Usually I am (not saying that you are) too slow setting it up correctly and all in all the roadblock ends up with a big mess - usually a big crash with another cops and suspect getaway with huge laughs. RE: Improve roadblocks. - Byran - 2014-12-01 21:53 (2014-11-16 22:26)KaraK Wrote: I don't really see how this would vastly improve the system currently in use. I am with everyone on this one. We need it to say (Move for Police chase incoming) on there screen, this gives them no excuse to say I didn't see sirens or the move for police in chat as well as giving cops an extra advantage against traffic who may not actually see it (rarely) |