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Number of outrun cops - Printable Version

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Number of outrun cops - Val - 2015-08-10 21:26

Hi,

I just thought that would be cool to know how many cops have lost the suspect when it comes to the end of a pursuit. (busted/escaped)

"Time - KM travalled - *the idea here*" like "10:00 - 30.0 KM - 4 COPS"


RE: Number of outrun cops - BP - 2015-08-10 22:13

Good idea, obviously not a priority at the moment though.


RE: Number of outrun cops - Olli - 2015-08-11 08:21

Should it rather be the altogether amount of COPs trying to catch you? That way the number wouldn't end up being zero most of the time. Or, should the number just appear if you've actually escaped from an officer?


RE: Number of outrun cops - Frozen - 2015-08-11 08:40

Yes, there're two options

- Number of escaped cops
- Number of needed cops (cops in chase + cops lost)


RE: Number of outrun cops - Val - 2015-08-11 15:37

Both ? "10:00 - 30.0 KM - 2 Cops (+2)" (Number of cops at the busting sequence + escaped cops)

And if the suspect escaped, it would just a number of escaped cops.

What Frozen said Biggrin


RE: Number of outrun cops - Olli - 2015-08-11 15:45

That might be the best option.


RE: Number of outrun cops - Deaky - 2015-08-11 16:35

Not bad idea at all Tongue


RE: Number of outrun cops - Connor - 2015-08-12 17:33

As BP said, not a priority but definitely something to keep in mind to better the InSim. Smile