K Ring Turns 1 & 2 Suggestion! (SAFTY FIRST) - Printable Version +- [TC] Gaming Forums (https://forum.city-driving.co.uk) +-- Forum: General Information (/forumdisplay.php?fid=1) +--- Forum: General Discussions (/forumdisplay.php?fid=4) +---- Forum: Server & InSim Suggestions (/forumdisplay.php?fid=13) +---- Thread: K Ring Turns 1 & 2 Suggestion! (SAFTY FIRST) (/showthread.php?tid=1936) |
K Ring Turns 1 & 2 Suggestion! (SAFTY FIRST) - SpeedDemon - 2012-02-03 10:22 Okay, so doing 145mph in FZ5 on Koyto ring or w/e you spell it your rear tires build up heat etc, but most of us good or decent drivers can manage, but accidents happen. For example: Even if you slide or hit anything on the AutoBahn on Turn 1 Or 2 the Guard Rails are to low to keep high speed cars hopping over to the next lane causing huge problems/massive pile ups. I suggest replacing K Ring Turn 1 and 2 with Barriers to prevent more crashes and accidents from end up on wrong side of autobahn. If you Agree +1 Disagree -1 Thoughts an opinions always count! Thanks *Demon* RE: K Ring Turns 1 & 2 Suggestion! (SAFTY FIRST) - Stevo - 2012-02-03 11:08 I suggest those people: 1. Need to know how to drive their car 2. Have a decent setup if the tyres are going red You need to fail pretty badly to get over those barriers. The red and white barriers are worst off hitting than the metal guard rails. RE: K Ring Turns 1 & 2 Suggestion! (SAFTY FIRST) - SpeedDemon - 2012-02-03 11:56 Good points across the bored, but you basically "Re-Quoted" what I've already said above. Not everyone is an experienced driver. Some one pulls in front of you with or with out red tyres then what? Even sliding against the rails at any decent high speed or avoiding/ trying to pass some one can cause you to hit the rail an go over. Barriers prevent that and have smoother edges to not shoot you across the map unless you hit it hard enough. Most barriers I my self have hit just stop me or send me backwards an not flying across the map. :/ RE: K Ring Turns 1 & 2 Suggestion! (SAFTY FIRST) - Elmo - 2012-02-03 16:07 There are simply not enough objects (nowhere near enough) to replace the long armco pieces with barriers, because barriers are half the length. RE: K Ring Turns 1 & 2 Suggestion! (SAFTY FIRST) - Roba - 2012-02-07 08:17 Anyway, if you do 150mph into rails, and it flung you across the map maybe oob, it's completely your fault, there's a limit of 100mph for a reason, and if you loose control and hit the guard rails on 100mph, you can't drive and you'd better get off the AB. |