[TC] Gaming Forums
Bonus System Discussion - Printable Version

+- [TC] Gaming Forums (https://forum.city-driving.co.uk)
+-- Forum: General Information (/forumdisplay.php?fid=1)
+--- Forum: General Discussions (/forumdisplay.php?fid=4)
+---- Forum: Server & InSim Suggestions (/forumdisplay.php?fid=13)
+---- Thread: Bonus System Discussion (/showthread.php?tid=2150)

Pages: 1 2 3 4 5


Bonus System Discussion - Tommer - 2012-02-18 21:00

So if i'm reading the Update right, bonuses have been removed completely now, except that after 50km when the income per five seconds is increased by 1. And the reason for this is that the old bonus system gave you incentive to speed because it was based on distance, no?

At the time when this bonus system was put in place we had the old r/w barriers that would fling people OOB upon collision and thus this system encouraged people to be more careful and not fling other people OOB..

What if we came up with a new system that rewarded safe driving without rewarding speeding? EG. Time based bonuses as opposed to distance (as long as you are moving) and it resets say you have a 'heavy collision' with somebody?

I just think that the original idea of having a system that encourages safe driving should not be forgotten, but maybe a better way of implementing it is possible?


RE: Bonus - Pipa - 2012-02-18 21:10

New system to me seems to be a better way to encourage safe cruising.

You get more money the longer you drive, but you only get that money if you actually stick to the speedlimit. Imo a genius solution, although i doubt that many people will like it.

Not sure if i even like it, but thats got more to do with my driving Tongue.


RE: Bonus - Stevo - 2012-02-18 21:32

Pfft going to make things worst. People notice its gone, $1 extra when drive will seem nothing and wont encourage safe long distance cruising any more. Wont seem much of a loss if you crash out or accidently pit etc.


RE: Bonus - Josh - 2012-02-18 21:38

(2012-02-18 21:32)Stevo Wrote:  Pfft going to make things worst. People notice its gone, $1 extra when drive will seem nothing and wont encourage safe long distance cruising any more. Wont seem much of a loss if you crash out or accidently pit etc.

an extra +£1 every 4 seconds will soon add up though.


RE: Bonus - McGherkin - 2012-02-18 22:04

I'd prefer it if it adds 1 at 50km, adds another one at 100km, and adds one every 100km after. Otherwise, what's the point of even having a trip counter?


RE: Bonus - BP - 2012-02-18 22:09

(2012-02-18 22:04)McGherkin Wrote:  I'd prefer it if it adds 1 at 50km, adds another one at 100km, and adds one every 100km after. Otherwise, what's the point of even having a trip counter?

Lol that'd give you a ridiculous sum of money haha.


RE: Bonus - Chuck - 2012-02-18 22:14

(2012-02-18 21:32)Stevo Wrote:  Pfft going to make things worst. People notice its gone, $1 extra when drive will seem nothing and wont encourage safe long distance cruising any more. Wont seem much of a loss if you crash out or accidently pit etc.

1€ makes a huge difference for cars which only produce 1 itself. Also, people join to drive. Why do the need a special reward for something they do anyway?


RE: Bonus - Clockwork - 2012-02-18 22:16

I don't know what to think of the updates personally - but what I do know is that no one respects the speed limit. No one.

Maybe this may change this.


RE: Bonus - Stevo - 2012-02-18 22:19

I haven't worked it out what greater difference it would make, but on the overview it wouldn't be noticed. People may not see it as rewarding (of which is most probs is) and would think there is no reward for it any more (unless there is some indication of the extra $1?)

I can see on the other hand it is a better idea though.

Would you be - more $ if you break the speed limit after doing 100km? or does the - stay the same?


RE: Bonus - Street - 2012-02-18 22:33

McG, that would result, for an XFG

50 +5
100 +6
200 +7
300+8
400 +9
500+ 10
600 +11
700 +12
800 + 13
900 + 14
1k, +15

60 euros every 20 seconds at the limit after 1000km, , 180 a minute, so potentially about 800 a lap?

No.


RE: Bonus - Tommer - 2012-02-18 22:42

What about my idea basing it off time on track as opposed to distance, thus removing the speed element?

EG.. for staying (moving) on track for 10 minutes.. 30 Bonus.. then 20 minutes is 100 bonus.. ETC.. we can fine tune the amounts/time to match the speedlimit/old bonuses?


RE: Bonus - porez - 2012-02-18 22:50

well.... This idea is soooooo awsome.
+:
No more idle masterzzzzzzzzzzzz Biggrin
Less speed cruises
Longer period of time to buy another car

And btw. next change should be imho - decrease idle time Wink
It is not so important atm...

Heart +4 in XRT Biggrin


RE: Bonus - SpeedDemon - 2012-02-18 23:32

KM runs were more fun on TC and I like high speed driving/avoiding/ having a chance of loosing KM. Sure it sucked at times, but personally who the hell wants to drive 75mph 24/7 for a plus 4? An thats if you keep that exact speed. I like driving my Fz5 and even a full lap with plus 3 you get like 100 if that..... This is on Montana too........... If this were implemented on Jamaica I would say go for it small track an it needs more speed implementing due to a small track, lots of turns, and multiple chases.

I adored the update during reset, but first it became a crap layout for Ky blocking off autobahn and now Bonuses.

I'd better off be stuck with lousy jobs on TC like LTC to earn cash instead of this ridiculous nonsense IMO.

Worst thing for me is it kills the fun, my fz5 speed, and practically ruins earning any cash what so ever when you're not copping.

Best bet is to...... Have server One and Server Two on the same track. Implement this system on server two and keep server One with the Original. I'll guarantee that Server One will be full entirely instead of server two.

(Community Will Hit You Puberty) Not (Puberty Before Community) Feel me? Glare


RE: Bonus - Pete - 2012-02-19 00:48

There was always a sense of reward when you reached the special bonus numbers like 800, 850, 900 etc. But that's gone now which is kinda sad.

I've had time to think about it and test it but I can't see this promoting safe cruising.

So I've had an idea that I've posted in the members area for discussion. A system that will actually work. It's one I suggested a long time ago but I sort of forgot about it and didn't end up pushing it through.

Live with it for the mean time, but hopefully, with one tweak, it'll be perfect. Wink


RE: Bonus - Felipe Jardim - 2012-02-19 04:55

Jesus TC, i respect the crew but what the *Removed* are you guys doing to the servers. You guys are deteorating the gameplay little by little....

AB blocking was stupid, but it's understandable since a lot of stupidity happened in the AB.

Now you change the bonus system to this? This is really not helping the gameplay at all....

If people aren't sticking to the speed limits, you have cops that can deal with that, it's part of the whole cops and robbers thing. You never see a police chase where the criminal is doing the speed limit.

If this is going to get the people to stick to the speed limit (which it will till they get bored and disconnect) then there is no point in having cops.


RE: Bonus - BP - 2012-02-19 09:07

I don't know... I think it will seem somewhat empty and incomplete without the bonuses, it encouraged players to endurance drive but at the same time have fun on the server. I'm not really sure why you changed it, I don't know if it's the idling on the server or the continuous suggestions about the resoration of your kilometres when you go OOB by accident or along the lines of that ... I'm sure it could have been dealt in a different way as opposed to completely removing the system most people looked forward to and enjoyed whilst playing on the servers.

The bonus was quite a big part of TC and removing it without any notice, not even a little thread regarding /our/ opinion was given, I'm not saying it should have made the outcome any different particularly, but just to see our opinions before doing it, to maybe show you care. Smile

I'm not really sure how much money you earn as it stands, but for me it isn't really about the money, it's the achievement of driving hours on end, getting those big bonuses like 300km (high for me, but I end up disconnecting or something out of boredom Tongue), others 1000km occasionally. I just thought it was quite a rewarding system in that sense. It's quite disappointing that it's now gone. But we'll see how it goes, I'm open for change most of the time.

~ BP

EDIT: Oh, and one of the reasons, and maybe the foremost reason which I forgot to mention (lol) was the safe driving. I really don't think it will make much of a difference if I am being completely honest due to the fact people just want to speed anyway, it's a game, why not? The distance bonus may have encouraged them a little bit, but it's not a complete deterrent that it was removed, in my eyes.


RE: Bonus - Luke. - 2012-02-19 09:44

Tbh you still wont be finding many more people cruising at speed limit just because of this update, the thing that has confused me the most is that Kyoto got changed because of COPS complaining they dont like chases on the autobahn and struggle to stop their suspect - thats fair enough but also that people did long distance KM runs and don't leave the autobahn.

Now this is where it don't make sence - you have now removed the KM bonuses so nobody can do KM runs anymore anyway, the extra +1 every 5 seconds does not make up for the money you would be getting if we was getting distance bonuses because not many of us want to be driving round in an UF1/XFG/XRG for the rest of our TC life just so we can save up some money.

I guess to sum it up it's just pointing out that this update probably won't encourage safe driving at speed limits and if it does turn out to work as planned we will then have COPS moaning that there's never any chases because everybody is driving properly, the same as they did about the autobahn.


RE: Bonus - porez - 2012-02-19 11:57

guys...
Look at this from different side.
When you want to earn more money now you have to keep speedlimits.
That brings our cruising closer to real life.
I suppose that was the main reason for that change.
The other one is - maybe some1 from TC realized that we earn money so fast?
Look - 500km run (which is 4-6h time of drive) is over 10k€ only from bonuses...
So even when you drive full throttle all the time you can afford for a new tbo car.
Next one - look how many (sorry for saying that) noobs drives cars like fz5 or sGTR's.
Most of them cant even control well TBO car and they drive fasters one and causing accidents all the time. Yes, it really happends!
It's making ours cruising dangerous. Didn't you observe that?


imho that was really good move [TC]!


RE: Bonus - Nitros - 2012-02-19 11:58

(2012-02-19 06:04)Jon Wrote:  There is no point getting opinionated, as nobody will listen. This is my 'Opinion' .. TC is run by Chuck, what he says goes, pretty simple. If he want's to bypass the majority vote, and ignore the so called 'community' he will.

Your ranting about something you have no idea about. It just makes you look childish.

Just so you know,
The leaders discussed this idea (and alternatives) before it was implemented. Don't know why your mentioning chuck.

We thought it could be a good idea to try, because shock horror it's actually possible to evaluate and revert/tweak changes after implementing them, especially after useful community feedback (although of late, because of posts like yours, I personally am taking less of an interest in these threads) - rather than just going on the forum and complaining every time you feel we should have come to you for some sort of approval first.
FYI our insim program isn't carved into stone - we couldn't find the right kind of compiler to read inscribed tablets of stone - so we can actually make changes to changes etc.

And lastly, as I eluded to before, you never had a vote for us to ignore. We care about opinions, but quite frankly at the rate these public threads are filling up with rants posts like this, we will just be taking less of an interest.

Luke. Wrote:the extra +1 every 5 seconds does not make up for the money you would be getting if we was getting distance bonuses

If you have some evidence or numbers on that, I would be interested in seeing them. Otherwise your just guessing and stating it as fact.
I did a quick calculation based on a run of 200km, and the results were in the same area but it was rough and my maths is poor.
Might have a go at a spreadsheet later today, if I get anything useful like a graph out of it, I will post it here.


RE: Bonus - MariusMM - 2012-02-19 15:19

.....