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[Implemented] Cop Lazer - Printable Version

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Cop Lazer - Trance - 2012-02-27 15:23

okies atm if i set up somewhere and a car comes and parks in front of me. then it shows there 0 mph. and where other cars go speeding pas i have like 1 sec to clock them.. or it goes back to the 0-mph car. any chance of a possible soultion. apart from moving. as some drivers do park there cars in safer arears. and even if i was to move sometimes it still clocks them..


RE: Cop Lazer - Moving Coil - 2012-02-28 11:10

(2012-02-27 15:23)Trance Wrote:  okies atm if i set up somewhere and a car comes and parks in front of me. then it shows there 0 mph. and where other cars go speeding pas i have like 1 sec to clock them.. or it goes back to the 0-mph car. any chance of a possible soultion. apart from moving. as some drivers do park there cars in safer arears. and even if i was to move sometimes it still clocks them..

+1


RE: Cop Lazer - Roba - 2012-02-28 11:37

I would hope something for this too, but often if you nicely ask them to move to different area like parking space, they often do giving enough time to clock them. And moving by yourself is an option aswell.


RE: Cop Lazer - Josh - 2012-02-28 11:56

The best thing to do is to move your own car or ask the car blocking you to move (if they aren't in a safe area). The !laser won't necessarily know what car you want it to focus on at any given time.


RE: Cop Lazer - Elmo - 2012-02-28 15:23

The tracker (which !laser, !chase etc use) now ignores all cars that aren't moving, unless it's within a few metres directly in front of your car. This has proven to be a very reliable way of targeting other cars.
To avoid your problem, you can effectively point your laser where you like to avoid parked cars, by changing which way your car is facing.