South City Gas Station - Printable Version +- [TC] Gaming Forums (https://forum.city-driving.co.uk) +-- Forum: General Information (/forumdisplay.php?fid=1) +--- Forum: General Discussions (/forumdisplay.php?fid=4) +---- Forum: Server & InSim Suggestions (/forumdisplay.php?fid=13) +---- Thread: South City Gas Station (/showthread.php?tid=25143) |
South City Gas Station - Ryu - 2017-01-12 18:18 Me personally, I see this area used, and there are a quite a lot of accidents here, South City doesn't use lights, But I figured an intersection to get into the gas station might help solve U turns here, aswell give it a nice visual rework. Pros : Adds Directions to Leave and Enter the 1 way Gas Station Clear visual of oncoming traffic if turning right Less U-turns in the Area Looks Different/New Cons : Object Count People Entering Gas Station that have to cross traffic has a Semi-Blind Turn People Entering Corner too fast have a chance to cause a crash still Object Count Goes ( 1666 -> 1687 ) off of my version. DL Link : https://www.mediafire.com/?rm2md7tm3b7bysy RE: South City Gas Station - Pete - 2017-01-12 18:50 Can you upload it please? I'd like to take a look. RE: South City Gas Station - Ryu - 2017-01-12 18:59 Added DL Link for you c: RE: South City Gas Station - Ph4nToM - 2017-01-12 19:27 I voted 50/50 but thinking back on it, that place is kind of awkward to enter and exit. I like the idea. RE: South City Gas Station - Adam - 2017-01-12 19:44 I voted Yes , this issue should be fixed and your idea is nice but your version could be edited. RE: South City Gas Station - Ryu - 2017-01-12 19:49 The version I threw is just the idea, I believe TC could possibly make it and use different parts to save objects , My version is thrown together for a Visual Example for easier Context and Completion of the project if put forward. My lines are not 100% spaced properly, and the pull-off zone in snapshot 2 is poorly put together as i had to move the wall a bit for the turning lane. c: RE: South City Gas Station - Huski - 2017-01-12 20:42 I'm voting yes, cause I love new things. RE: South City Gas Station - KooKoo - 2017-01-13 09:56 I think there should be a gas station instead of the Karting Area and not where you placed it. RE: South City Gas Station - Pete - 2017-01-13 13:42 (2017-01-13 09:56)KooKoo Wrote: I think there should be a gas station instead of the Karting Area and not where you placed it. He didn't place it there, there's already one there on our version. RE: South City Gas Station - Adam - 2017-01-13 18:09 (2017-01-13 09:56)KooKoo Wrote: I think there should be a gas station instead of the Karting Area and not where you placed it. woah, you wanna get rid of the karting area? stop right there RE: South City Gas Station - Huski - 2017-01-13 20:34 (2017-01-13 18:09)k_badam Wrote:(2017-01-13 09:56)KooKoo Wrote: I think there should be a gas station instead of the Karting Area and not where you placed it. I'm in agreeance of this, or converting it to something more useful then a small drifting circuit. RE: South City Gas Station - Adam - 2017-01-13 22:16 but karting area is bantz RE: South City Gas Station - Huski - 2017-01-13 23:13 (2017-01-13 22:16)k_badam Wrote: but karting area is bantz That is debatable, but the objects/space could be better used IMO. RE: South City Gas Station - Adam - 2017-01-13 23:21 UF1 + TS + kart track = yay RE: South City Gas Station - Yukine - 2017-01-14 00:03 Just make a giant, great looking, made by Chuck, awesome gas-station at the kart track. Edit: http://puu.sh/tlsQU/9fc3913410.png RE: South City Gas Station - Huski - 2017-01-14 14:46 (2017-01-14 00:03)Yukine Wrote: Just make a giant, great looking, made by Chuck, awesome gas-station at the kart track. Ce type est le maƮtre d'oeuvre (This guy is the master layout maker) |