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Rigs of Rods meets CryEngine3 - Printable Version

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Rigs of Rods meets CryEngine3 - mogey5101 - 2012-05-29 11:23

The main physics in Rigs of rods, A game known for its simulation of destructibility through cars that are built with beams and nodes have been recreated in cryengine 3!






RE: Rigs of Rods meets CryEngine3 - Tommer - 2012-05-29 11:40

Wow, I thought RoR development had faded out. That's pretty cool, If they make collisions between cars and a decent city it would be cool for some [TC] Style chases ;P


RE: Rigs of Rods meets CryEngine3 - Chuck - 2012-05-29 11:40

Awesome Smile Hope they dont get stuck on "tyre physics" Smile


RE: Rigs of Rods meets CryEngine3 - Bez - 2012-05-29 18:08

Yoy HEAR that LFS developers! GET some realistic crush zones and CryEngine3! >;]


RE: Rigs of Rods meets CryEngine3 - Josh - 2012-05-29 20:13

(2012-05-29 11:40)Chuck Wrote:  Awesome Smile Hope they dont get stuck on "tyre physics" Smile

Laugh


RE: Rigs of Rods meets CryEngine3 - mogey5101 - 2012-05-30 21:42

(2012-05-29 11:40)Chuck Wrote:  Awesome Smile Hope they dont get stuck on "tyre physics" Smile

Close to 5 years and counting. Scared


RE: Rigs of Rods meets CryEngine3 - Zipppy - 2012-05-31 06:14

I believe this might be a side project, but could be the main RoR release sometime later.


RE: Rigs of Rods meets CryEngine3 - Roba - 2012-05-31 21:18

This could relate to the idea of mine, for a new game similar to a GTA, but with some realistic stuff.. And so on Tongue

Pretty cool tho.


RE: Rigs of Rods meets CryEngine3 - mogey5101 - 2012-05-31 23:47

(2012-05-31 06:14)Zipppy Wrote:  I believe this might be a side project, but could be the main RoR release sometime later.

They were talking about their "proprietary" system. So I'm guessing they're planning to license out their tech for use in CryEngine games.


RE: Rigs of Rods meets CryEngine3 - Cola - 2012-06-01 07:43

Damn this looks cool! LFS could use that indeed. *buggy barriers* cough cough