MRT +3 Income - Printable Version +- [TC] Gaming Forums (https://forum.city-driving.co.uk) +-- Forum: General Information (/forumdisplay.php?fid=1) +--- Forum: General Discussions (/forumdisplay.php?fid=4) +---- Forum: Server & InSim Suggestions (/forumdisplay.php?fid=13) +---- Thread: MRT +3 Income (/showthread.php?tid=33407) |
MRT +3 Income - SIMOX - 2021-02-28 23:19 If cars that had slicks will remain with Road_Supers, i suggest bumping MRT's income to +3. That car was fun to drive with slicks as it was fast and nippy especially in SO. Now with Road_Supers it's not as agile so there is no reason for it to have +1. RE: MRT +3 Income - Chuck - 2021-03-01 06:22 Not sure about +3 but +1 seems out of reason. (Btw, Insim can handle decimal numbers for incomes just fine.) RE: MRT +3 Income - Marty_Deslions - 2021-03-01 15:08 Good idea. |