[Implemented] (2DABB9) ELIIN0R (Muscle Car) - Printable Version +- [TC] Gaming Forums (https://forum.city-driving.co.uk) +-- Forum: General Information (/forumdisplay.php?fid=1) +--- Forum: General Discussions (/forumdisplay.php?fid=4) +---- Forum: Server & InSim Suggestions (/forumdisplay.php?fid=13) +----- Forum: Car Additions (/forumdisplay.php?fid=243) +----- Thread: [Implemented] (2DABB9) ELIIN0R (Muscle Car) (/showthread.php?tid=34764) |
(2DABB9) ELIIN0R (Muscle Car) - bayanofmansorofisky - 2022-06-11 12:53 LFS Mod Skin ID: 2DABB9 Edit (internal): Edit Name: ELIIN0R Suggested values: Price: 30,000€ Income: +3 € Cargo capacity: 300 kg Rent price: 1.2€/km Lifespan: as RB4 Remarks: Engine : 7 litre V8 / Rear wheel drive Power : 265 kW (355 bhp) @ 6031 rpm Torque : 476 Nm (351 lbft) @ 4156 rpm Total mass : 1462 kg (3223 lbs) Power-weight : 181 W / kg (247 bhp/ton) Transmission : H-pattern gearbox Fuel tank size : 223 litres _____________ _ _ _ 4 Configurations : -default -no hood -lightbar -lightbar + no hood [/u] 2 Police Skins Included. RE: (2DABB9) ELIIN0R (Muscle Car) - megatronus8010 - 2022-06-11 20:59 Very cool mod and should be added to the dealer ASAP. But based on the precedence set by other cars I think values need to be adjusted. The car closest to this is the EDM540. That has 330/365 hp/tq and 100 kg more weight. So this should be on paper faster than that. I think 28000 price and 2.5 income would be fair for this car RE: (2DABB9) ELIIN0R (Muscle Car) - Felipe Jardim - 2022-06-13 14:14 Yes, income should be 2.5 based on performance. V12 could you edit engine to resemble the real one? RE: (2DABB9) ELIIN0R (Muscle Car) - bayanofmansorofisky - 2022-06-13 16:46 (2022-06-13 14:14)Felipe Jardim Wrote: Yes, income should be 2.5 based on performance. Yep, I'm planning on tweaking the engine and add more details to the interior for the next version. RE: (2DABB9) ELIIN0R (Muscle Car) - Chuck - 2022-06-26 04:26 We will have to wait then until the engine specs are stable. There is no point in making values now if its not even clear whether the engine gonna be a 8cyl or 12cyl. RE: (2DABB9) ELIIN0R (Muscle Car) - bayanofmansorofisky - 2022-06-26 10:48 (2022-06-26 04:26)Chuck Wrote: We will have to wait then until the engine specs are stable. There is no point in making values now if its not even clear whether the engine gonna be a 8cyl or 12cyl. Bruh.. Anyways engine tweaks were finalized since version 6. Tweakz were made on the timing, no increase of HP or cylinders RE: (2DABB9) ELIIN0R (Muscle Car) - bayanofmansorofisky - 2022-07-07 20:03 @Chuck when add please RE: (2DABB9) ELIIN0R (Muscle Car) - Sig - 2022-07-08 07:37 Good, enjoyable car can't wait to buy in car dealer and hope that mod never disappear... RE: (2DABB9) ELIIN0R (Muscle Car) - Yukine - 2022-09-03 12:59 It's been a while this mod didn't receive an update, I think it's safe to assume that the engine is final. RE: (2DABB9) ELIIN0R (Muscle Car) - Chuck - 2022-09-14 10:44 implemented |