Fern Bay layout suggestion. - Printable Version +- [TC] Gaming Forums (https://forum.city-driving.co.uk) +-- Forum: General Information (/forumdisplay.php?fid=1) +--- Forum: General Discussions (/forumdisplay.php?fid=4) +---- Forum: Server & InSim Suggestions (/forumdisplay.php?fid=13) +---- Thread: Fern Bay layout suggestion. (/showthread.php?tid=36704) |
Fern Bay layout suggestion. - Felipe Jardim - 2023-09-01 15:13 Can this be made a little more truck friendly for entrance without killing cargo? Tslm RE: Fern Bay layout suggestion. - BP - 2023-09-01 15:46 Nyes RE: Fern Bay layout suggestion. - badmantru - 2023-09-01 16:42 you should just git gud jardin RE: Fern Bay layout suggestion. - Felipe Jardim - 2023-09-01 16:49 Never even thought of that, thanks for the enlightening bro, i send 69eur later RE: Fern Bay layout suggestion. - badmantru - 2023-09-01 17:52 anytime, though i do agree those enterances are as tight as... well nevermind. RE: Fern Bay layout suggestion. - BP - 2023-09-01 18:12 I've made a little amendment, but we need to remember why that part of the layout exists in the first place. Let me know how it goes. RE: Fern Bay layout suggestion. - Felipe Jardim - 2023-09-02 15:13 (2023-09-01 18:12)BP Wrote: I've made a little amendment, but we need to remember why that part of the layout exists in the first place. Let me know how it goes. I noticed that even with a truck, i can carry some speed into the area, which i can see how that can become a problem, especially considering that the freight/mail office is right in the line of sight of a speeding car. Here is a suggestion to make things nice for large vehicles while still forcing everyone to slow down to a sensible speed if entering SZ1 |