Fort Notch is back
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2012-05-02, 23:10
Post: #41
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RE: Fort Notch is back
Now that we have a built a new base, you wont see us again for a bit
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2012-05-03, 15:52
Post: #42
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RE: Fort Notch is back
Unless I come online, then thats all you shall see!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!heaheaheahea!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2012-05-03, 16:07
Post: #43
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RE: Fort Notch is back
We saw plenty of nick, mostly cause he's naked But he's no longer a dong
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2012-05-03, 17:59
Post: #44
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RE: Fort Notch is back
Yeah he lost his so we had to kick him off.
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2012-05-03, 18:05
Post: #45
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RE: Fort Notch is back
His what? Clothes?
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2012-05-05, 20:05
(This post was last modified: 2012-05-05 20:05 by Pipa.)
Post: #46
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RE: Fort Notch is back | |||||||
2012-05-05, 20:29
(This post was last modified: 2012-05-05 20:30 by Nitwon.)
Post: #47
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RE: Fort Notch is back
A B.U.D. switch is commonly accepted as a redstone component, and it has been said that it will never be fixed as it's to do with the way pistons are powered, and they work as intended, therefore it's a feature, not a bug. Duplicating blocks, however, is glitch exploitation
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2012-05-05, 20:30
Post: #48
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RE: Fort Notch is back
Yes, bud switches are allowed on Fort Noth, and are a generally accepted Red Stone technique on 99% of servers.
Actually duplicating blocks however, like you were doing, is completely not allowed and you were fully aware it wasn't allowed when creating it. The wheat machine there involves no duplication at all and requires all the seeds and bonemeal you'd need for all of the output. |
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2012-05-05, 20:35
(This post was last modified: 2012-05-05 20:49 by Pipa.)
Post: #49
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RE: Fort Notch is back
http://www.minecraftwiki.net/wiki/Tutori...e_detector
"The Block Update Detector, or "BUD switch", is a redstone mechanism that exploits bugs and quirks in the game in order to detect changes in nearby blocks." I don't really mind, but it would be good to know what bugs i can use and what not. I do think both bugs have a similar effect or outcome by reducing the time spent to get either resource drastically. The conventional method of getting sand or wheat (even with a large farm) is much harder than a sand duplication machine or auto wheat farm. And the time saved with either bug is quite similar. |
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2012-05-11, 23:16
Post: #50
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RE: Fort Notch is back
The rules have been updated to clarify what is allowed and isn't in terms of cheats/quirks.
Please see the forums for the new rules. |
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2012-05-12, 23:39
Post: #51
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RE: Fort Notch is back
Aaand TheDevils is down. Nubs.
I knew this was coming since you started looking for a nearby island from our old one. |
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2012-06-17, 16:17
Post: #52
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RE: Fort Notch is back
Hi everyone,
We're running another event tonight called rat race. First to a certain location and first to complete a challenge wins diamonds and enchantment potions. If you're interested, please connect to the server at 6:30 UK time (5:30 UTC) |
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2012-06-24, 17:45
(This post was last modified: 2012-06-24 17:45 by KaraK.)
Post: #53
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RE: Fort Notch is back
So who's playing on FN?
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2012-06-24, 18:18
Post: #54
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RE: Fort Notch is back
I haven't since my vacation started :/
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2012-06-24, 18:24
Post: #55
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RE: Fort Notch is back | |||||||
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