BeamNG/Torque3D Progress
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2013-01-27, 12:56
Post: #1
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BeamNG/Torque3D Progress
So I don't suppose any of you remember these people who had the video up of the grey pick-up truck that they were crashing into things and showing off there physics engine.
Well, anyway, it appears they're making progress - and they've also stated they plan to make a driving game out of it. Hopefully they can round out the physics and release something solid |
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2013-01-27, 13:03
Post: #2
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RE: BeamNG/Torque3D Progress
That's amazing....
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2013-01-27, 13:07
Post: #3
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RE: BeamNG/Torque3D Progress
Those inter-car physics. Someone should go pay them to make a [TC] out of this game. |
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2013-01-27, 13:27
Post: #4
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RE: BeamNG/Torque3D Progress
Yeah, or we should wait until they're done, and move the entire TC from LFS to that game
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2013-01-27, 13:51
(This post was last modified: 2013-01-27 13:51 by Cobra.)
Post: #5
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RE: BeamNG/Torque3D Progress | |||||||
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2013-01-27, 14:15
Post: #6
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RE: BeamNG/Torque3D Progress
that looks great.. i would love to play that
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2013-01-27, 20:35
Post: #7
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RE: BeamNG/Torque3D Progress
(2013-01-27 13:51)TypeR Wrote: I like it but The RoR devs are the devs of BeamNG |
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2013-01-27, 21:41
Post: #8
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RE: BeamNG/Torque3D Progress
Holy Christ that looks amazing! Simple things like the bumps in the road! I will buy the full version just to show some serious support!
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2013-01-27, 23:15
Post: #9
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RE: BeamNG/Torque3D Progress
Meanwhile, the RoR community is crashing and burning, while it complains about stolen models on "illegal" websites.
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2013-01-28, 14:23
Post: #10
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RE: BeamNG/Torque3D Progress
I hope this goes far, and doesn't just drop like most of the other amazing and promising engines that have been developed.
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2013-01-28, 18:09
Post: #11
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RE: BeamNG/Torque3D Progress
I agree, their physics engine is better than the one in LFS and same with the graphics. It's almost like TDU on steroids!
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2013-01-28, 18:20
Post: #12
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RE: BeamNG/Torque3D Progress | |||||||
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2013-01-28, 18:30
Post: #13
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RE: BeamNG/Torque3D Progress
that crashs looks amazing. They did *Removed* hard work!
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2013-01-28, 19:20
Post: #14
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RE: BeamNG/Torque3D Progress
Lol I just watched the crash test video finally and the car in the truck bed was funny, the devs must be having fun!
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2013-01-29, 17:08
Post: #15
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RE: BeamNG/Torque3D Progress
wauw.
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