[TUTORIAL] Sirens - Manually Scripting
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2016-03-27, 08:16
(This post was last modified: 2016-03-27 08:19 by Ash.)
Post: #1
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Sirens - Manually Scripting
For those of you who wish to control your new sirens through LFS Scripts rather than through TC Lights (Maybe because you wish to run more than one local insim application), then please read the following.
You will need to have ONE spare CTRL F1 - F8 or ALT F1 - F8 key spare for this to work. For my example, I will be using CTRL F10, but obviously change the values to suit your needs. First, you will need 3 new notepad documents open. You will need to name them as followed: (Please ensure when saving, to select "Save as type" to All files so you can type ".lfs" as the file extension. If you do this wrong, your document will be called document.lfs.txt which will not work.)
These should be saved within your LFS > Data > Script directory for this to work! Inside each relative text document, copy and paste the following quotes and adjust the values which you wish to use. sirenslow.lfs Wrote:/echo ^7Siren Activated - Slow sirenfast.lfs Wrote:/echo ^7Siren Activated - Fast sirenoff.lfs Wrote:/echo ^7Siren Deactivated Next step. In LFS, head to the options menu and navigate to LFS > Options > Game > CTRL + or ALT + and find CTRL F10 (or whatever combination you have chosen). Type in the box //sirenslow (Yes, that is two "/"), followed by OK and then press the orange OK at the bottom of your screen to confirm. Right, thats it! In LFS now, whenever you press CTRL + F10 (or your combination), you will cycle through the two sirens! Any questions, pop a post below! Ash |
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2016-03-27, 09:34
(This post was last modified: 2016-03-27 09:38 by Adam.)
Post: #2
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RE: Sirens - Manually Scripting
Is there any way i could bind these to wheel buttons?
don't worry i did it |
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2016-03-27, 09:54
Post: #3
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RE: Sirens - Manually Scripting
Of course Either by external software such as Logitech Profiler, or even in the LFS > Controls menu
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2016-03-27, 15:58
Post: #4
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RE: Sirens - Manually Scripting
I dont understand it.
But, for what i need a script? If in control f1 i write /siren=fast, it turn on in fast mode. Whats the work of script? |
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2016-03-27, 16:11
Post: #5
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RE: Sirens - Manually Scripting
Borja, the point is than you can do it with one button with this script.
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2016-03-27, 16:47
Post: #6
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RE: Sirens - Manually Scripting
Ash
+rep |
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2016-03-27, 22:13
Post: #7
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RE: Sirens - Manually Scripting | |||||||
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2016-03-28, 14:06
Post: #8
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2016-12-23, 01:34
Post: #9
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RE: Sirens - Manually Scripting
Does this allow you to run the 3rd tone (pier/hilo) separately and not as a dual tone??
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2016-12-23, 02:17
Post: #10
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RE: Sirens - Manually Scripting | |||||||
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2017-01-27, 15:52
Post: #11
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RE: Sirens - Manually Scripting
Is there a way for me to bind the keys to PG UP??
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2017-01-28, 09:47
Post: #12
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RE: Sirens - Manually Scripting
James i showed u how to do this
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2017-01-28, 12:46
(This post was last modified: 2017-01-28 14:51 by Zoltri.)
Post: #13
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RE: Sirens - Manually Scripting
Would I be able to add HORN 5 to the loop?
So: SirenSlow --> SirenFast --> HORN5 (LOOP) Been trying all morning. Please help! |
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