Westhill Retro
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2019-06-11, 12:09
(This post was last modified: 2019-06-11 12:11 by Kyance.)
Post: #21
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RE: Westhill Retro
(2019-05-19 09:51)Barney Wrote: Kind of interesting, brings back some meories and some variety. (2019-06-08 12:56)Dizzle Wrote: Just now voting since Ive just played retro today, its cool, but bored after 15 minutes. This. It's just too small. All you have is the main "outline" track and nothing else. When driving counter-clockwise you have to go offtrack. And why? Only for some nostalgia? I think it's too monotonous for a "City-Driving" map. 2 or 3 days ago the middle section was available and even that was good enough because of extra turns/roads. It added variety. off-topic: If you don't want to make the whole map available, atleast give us some small roads inbetween the main-track and perhaps the mainstraight/parking lot outside. Just my 2 cents. edit: As someone else mentioned - you could rotate through 2 or 3 versions of this map to keep it fresh/more interesting. Obviously i'd like the retro one to have the least amount of days but that's just me. |
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2019-06-11, 17:07
Post: #22
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RE: Westhill Retro
(2019-06-11 12:09)Kyance Wrote:(2019-05-19 09:51)Barney Wrote: Kind of interesting, brings back some meories and some variety. Well atleast in retro you get traffic, in open WE all you get is 1 road with people and maybe some XFGs grinding money or random chase(which in WE are boring asf) this new update made retro only fun track to drive in with kyoto and aston, bl is fun for day or two |
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2019-06-11, 21:22
Post: #23
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RE: Westhill Retro
What I love about this version of Westhill is the way it flows, even better than Aston in that regard.
I know this is a cruise server, but what I enjoy so much is you can really try to be smooth through the corners. Great exercise in that regard. |
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2019-06-11, 22:24
Post: #24
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RE: Westhill Retro
(2019-06-11 21:22)Marty Wrote: What I love about this version of Westhill is the way it flows, even better than Aston in that regard.yes!! not as good as old westhill in my opinion but its still properly good, no stupid tyres/barriers anywhere to kill the flow, 10+ job for the layout |
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2019-06-11, 22:52
Post: #25
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RE: Westhill Retro
(2019-06-11 17:07)petsu Wrote: Well atleast in retro you get traffic, in open WE all you get is 1 road with people and maybe some XFGs grinding money or random chase(which in WE are boring asf) Kind of share the same opinion. I can understand why people think it's boring driving the same route but it's long enough and really fun for chases. Traffic is great too imo. |
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2019-06-12, 05:31
Post: #26
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RE: Westhill Retro
(2019-06-11 12:09)Kyance Wrote: off-topic: If you don't want to make the whole map available, atleast give us some small roads inbetween the main-track and perhaps the mainstraight/parking lot outside. Just my 2 cents. There seems to be a little misunderstanding. WE Retro is not meant to replace the regular Weston track or any other. It's just an additional one. There will always be people hating one track or the other. People have been walking out from Sydney too. |
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2019-06-12, 11:20
Post: #27
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RE: Westhill Retro
(2019-06-11 17:07)petsu Wrote: Well atleast in retro you get traffic, in open WE all you get is 1 road with people and maybe some XFGs grinding money or random chase(which in WE are boring asf) I'm gonna be honest and don't know what open WE is but if you mean that by having the whole map available (outside of racetrack) then yes, I agree that it's too big. But having the whole racetrack available (what we have now + middle section that's blocked off by the tower/bridge) is not too big and it adds some variety. That way people who want to drive the oldschool route can do that and the people who don't can drive as they wish, which is a win win imo. (2019-06-12 05:31)Chuck Wrote: There seems to be a little misunderstanding. WE Retro is not meant to replace the regular Weston track or any other. It's just an additional one. Ah okay. Yeah I see your point. I think that most of the tracks are great but it's just that this layout is too boring, for me atleast. |
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