Euro Truck Simulator 2
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2014-02-07, 15:07
Post: #801
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RE: Euro Truck Simulator 2
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2014-02-07, 15:24
Post: #802
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RE: Euro Truck Simulator 2
Love that archway. If only they added more tight squeeze places into eurotruck
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2014-02-11, 01:18
Post: #803
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RE: Euro Truck Simulator 2
Here's my new truck
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2014-02-11, 20:04
Post: #804
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RE: Euro Truck Simulator 2
Getting bored...
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2014-02-13, 17:26
Post: #805
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RE: Euro Truck Simulator 2 | |||||||
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2014-02-15, 18:15
Post: #806
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RE: Euro Truck Simulator 2
Plain and simple, still looking good though
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2014-02-15, 18:55
Post: #807
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RE: Euro Truck Simulator 2 | |||||||
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2014-02-16, 18:16
Post: #808
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RE: Euro Truck Simulator 2
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2014-02-17, 00:03
Post: #809
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RE: Euro Truck Simulator 2 | |||||||
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2014-03-04, 13:59
(This post was last modified: 2014-03-04 14:06 by Yukine.)
Post: #810
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RE: Euro Truck Simulator 2
Testing the (beta 1.9) AI "brain".
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2014-03-04, 15:29
Post: #811
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RE: Euro Truck Simulator 2
Found the reason why the AI´s cant reverse on brunos pic, the car on the right lane (light blue car) has no mirror reflect lol
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2014-03-04, 21:02
(This post was last modified: 2014-03-04 21:06 by Mufflord.)
Post: #812
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RE: Euro Truck Simulator 2
http://gyazo.com/e766816b5935d3a49fb4880c4144ef6e
http://gyazo.com/a795c4a2f9acdcdb3a856c38967bffaf My truck, maybe the skin doesn't fit the the scenery? =) couldn't bother to attach them.............................................................dont actually know how to.. :3 |
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2014-03-04, 21:11
Post: #813
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RE: Euro Truck Simulator 2
1.9 open beta!
http://blog.scssoft.com/2014/03/euro-tru...-beta.html Highlights of the patch: Code: Brand new traffic car AI system; Improved maneuverability, touches to suspension and collision physics (more work planned still); Early support for Oculus Rift and gamepad-controlled mouse cursor; Improved handling of automatic gearbox (more gears, interaction with cruise control); Improved compatibility with semi-broken prefabs used in mods; Improved error handling in radio playback. Models: Scania Streamline improvements (model, textures, paint jobs, new parts and accessories) - you may need visit truck dealer and re-purchase some parts; Volvo FH16 improvements (interior, wipers, shadows); Iveco Hi-way improvements (dashboard computer, shadows); Paintjobs are properly applied on add-ons in interior views; Map improvements. Sound: V8 engine sounds for Scania R and Scania Streamline. |
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2014-03-04, 21:25
(This post was last modified: 2014-03-04 21:25 by Howlin.)
Post: #814
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RE: Euro Truck Simulator 2
Oh wow, those AI improvements look great!
Will have to find some time to test them |
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2014-03-04, 21:34
Post: #815
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RE: Euro Truck Simulator 2
Dat Scania V8 sound. Search it on Youtube. Finally proper Scania sound.
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2014-03-04, 22:14
Post: #816
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RE: Euro Truck Simulator 2
Does this mean that the AI trucks will now accelerate realisticly and you won't be outperformed by some cheap Daf in the most powerful volvo?
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2014-03-04, 22:22
Post: #817
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RE: Euro Truck Simulator 2 | |||||||
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2014-03-04, 22:33
Post: #818
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RE: Euro Truck Simulator 2
Ah thats actually brilliant. Good update.
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2014-03-04, 22:34
Post: #819
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RE: Euro Truck Simulator 2
i cant wait to test this out
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2014-03-05, 01:25
Post: #820
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RE: Euro Truck Simulator 2
Oooo, they now filter nicely when the lanes merge. That always got to me that the traffic would just stop there and wait for ages until there was a huge gap when they coulda just filtered
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