LFS Development Discussion
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2016-04-16, 13:34
Post: #281
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RE: LFS Development Discussion [Test Patch 0.6N7]
0.6P Released.
lfs.net Wrote:Dear Racers, |
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2016-04-16, 13:48
Post: #282
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RE: LFS Development Discussion [Test Patch 0.6N7]
You will need to backup your sirenslow.wav and sirenfast.wav before upgrading. Scawen accidentally included them in the patch so your new files will be overwritten.
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2016-04-16, 21:18
Post: #283
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RE: LFS Development Discussion [Patch 0.6P]
he didnt include them accidentally, they were there so that people who updated from older versions had the sirens too
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2016-04-16, 21:27
Post: #284
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RE: LFS Development Discussion [Patch 0.6P]
Correct, the sirens were released in 0.6M8/0.6N. The latest you can patch 0.6P from is the original 0.6M, before the sirens were a feature.
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2016-04-24, 11:36
(This post was last modified: 2016-04-24 11:37 by Borja.)
Post: #285
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RE: LFS Development Discussion [Patch 0.6P]
Nothing new. Coment about VWs Scawen Wrote:Yes, we announced it but did not release it because we didn't like the way the car had to be set up. It showed up flaws in the tyre physics. I went into a massive push to sort out the tyre physics but it turned out more difficult the more I found out about it as the months went by. That time was also at the end of a period of many years of very hard work. We also moved house to a different part of the country after our children were born and work ended up slowing, except for vital updates. |
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2016-04-25, 02:24
Post: #286
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RE: LFS Development Discussion [Patch 0.6P]
"Eventually I got into cross country cycling and stopped smoking which is good because I am healthier and will hopefully live longer."
That's good, he is going to need that extra time to finish the tire model. |
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2016-04-25, 02:38
Post: #287
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RE: LFS Development Discussion [Patch 0.6P]
In all seriousness, hopefully all that means he'll be way more motivated to get things done. Maybe we won't need to wait 10 years between new content.
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2016-06-17, 22:52
(This post was last modified: 2016-06-17 22:53 by Yukine.)
Post: #288
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RE: LFS Development Discussion [Patch 0.6P]
Quote:Here is a new TEST PATCH : 0.6P2 |
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2016-08-15, 16:19
(This post was last modified: 2016-08-15 16:19 by Adorable.)
Post: #289
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RE: LFS Development Discussion [Test Patch 0.6P2]
Scawen Wrote:I'm a bit busy with some graphical improvements Graphical improvements, no new cars, tracks, yet. https://www.lfs.net/forum/post/1911326#post1911326 |
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2016-08-15, 16:20
Post: #290
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RE: LFS Development Discussion [Test Patch 0.6P2]
Is he even the one who works on those?
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2016-08-15, 16:31
Post: #291
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RE: LFS Development Discussion [Test Patch 0.6P2]
Victor does the tracks AFAIK. Scawen just updates/add miscellaneous stuff.
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2016-08-15, 16:47
Post: #292
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RE: LFS Development Discussion [Test Patch 0.6P2]
Nah, Eric does all the 3d stuff. Victor does all the webstuff and support.
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2016-08-15, 17:16
Post: #293
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RE: LFS Development Discussion [Test Patch 0.6P2]
Maybe new interiors? New lights? New sky?
Lets see what he can do.. |
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2016-08-15, 17:44
Post: #294
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RE: LFS Development Discussion [Test Patch 0.6P2]
Strobe lights? *fingers crossed*
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2016-08-16, 05:31
Post: #295
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RE: LFS Development Discussion [Test Patch 0.6P2]
Safety car?
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2016-08-16, 05:58
Post: #296
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RE: LFS Development Discussion [Test Patch 0.6P2]
I think graphical improvements does rather mean internal optimisations, maybe he's playing around with the shaders. I'd really like to have some better looking lights. It would be relatively easy to make the lights more visible, ie by adding some bloom effect.
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2016-08-16, 07:37
Post: #297
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RE: LFS Development Discussion [Test Patch 0.6P2]
LFS needs a massive graphic overhaul, not fair I can run the game at 500 FPS.
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2016-08-16, 07:44
Post: #298
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RE: LFS Development Discussion [Test Patch 0.6P2] | |||||||
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2016-08-16, 11:28
(This post was last modified: 2016-08-16 11:29 by MousemanLV.)
Post: #299
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RE: LFS Development Discussion [Test Patch 0.6P2]
I was getting 150 FPS with my 256MB GPU. Though as soon as I got on a server it would drop down to about 50.
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2016-08-16, 18:30
(This post was last modified: 2016-08-16 18:30 by Pipa.)
Post: #300
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RE: LFS Development Discussion [Test Patch 0.6P2]
(2016-08-16 11:28)MousemanLV Wrote: I was getting 150 FPS with my 256MB GPU. Though as soon as I got on a server it would drop down to about 50. Spoiler (Click to View) But seriously mussi. Have you thought about upgrading? Even a cheap used card will make a massive difference. I've seen 560 for as low as 30€. |
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