[WIP] Show us your WIP skin!
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2016-10-28, 13:56
Post: #341
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RE: Show us your WIP skin!
I had the same issue with dynX skins. Just take your time and fix it, isn't that difficult.
FZ preview by Elvis Lībietis, on Flickr |
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2016-11-02, 22:55
Post: #342
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RE: Show us your WIP skin!
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2016-11-03, 09:24
(This post was last modified: 2016-11-03 09:24 by sezski.)
Post: #343
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RE: Show us your WIP skin!
Wow you've done a lot in that time, Bruno. Looks good
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2016-11-05, 10:17
(This post was last modified: 2016-11-05 11:45 by sezski.)
Post: #344
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RE: Show us your WIP skin!
Current WIP:
Spoiler (Click to View) Last bit of progress for now, heading onto LFS. Spoiler (Click to View) |
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2016-11-05, 20:51
Post: #345
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RE: Show us your WIP skin!
(2016-10-28 07:09)Bez Wrote: @DJ, It's since the parts stretch differently. Stretch template made by JazzOn: https://www.lfs.net/attachment/99610 https://www.lfs.net/forum/thread/64975-T...g-of-Skins Essentially if you want to have a perfect circle, you have to stretch/shrink it with these values if you want a perfect circle ingame. And these values are different for parts of your skin, thats why cuts/text/etc will look odd if you don't stretch them accordingly. |
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2016-11-06, 07:51
Post: #346
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RE: Show us your WIP skin!
(2016-11-05 20:51)Pipa Wrote:(2016-10-28 07:09)Bez Wrote: @DJ, That kinda confused me... |
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2016-11-06, 11:30
(This post was last modified: 2016-11-06 11:59 by sezski.)
Post: #347
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RE: Show us your WIP skin!
Anyone got any ideas where I should put the large "POLICE" on the size?
*Note: This isn't a final and the smaller "POLICE" in light grey might be darkened on the green/blue when final. |
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2016-11-06, 12:13
Post: #348
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RE: Show us your WIP skin!
@DJ Make a perfect square on the FZ door and look on LFS Viewer how it looks.
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2016-11-06, 12:18
Post: #349
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RE: Show us your WIP skin!
@Yukine
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2016-11-06, 14:47
Post: #350
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RE: Show us your WIP skin!
See? On your skin file it's a square and on a car it's a rectangle. That's why you need to adjust the size for it to look good.
That's also the reason why the door lines got messed up. |
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2016-11-06, 16:50
Post: #351
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RE: Show us your WIP skin!
Fair enough. I still don't understand how to size it down by 65% or whatever... THERES NOTHING ON CS6!
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2016-11-06, 17:00
(This post was last modified: 2016-11-06 17:00 by Yukine.)
Post: #352
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RE: Show us your WIP skin!
You can't set a scale on CS6? Here's a preview on Gimp, with a French lesson.
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2016-11-06, 17:06
(This post was last modified: 2016-11-06 17:08 by Borja.)
Post: #353
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RE: Show us your WIP skin!
(2016-11-06 16:50)DJmad Wrote: Fair enough. I still don't understand how to size it down by 65% or whatever... THERES NOTHING ON CS6! Say that You cant find nothing on CS6, not that there isnt nothing. Keep calm, and just listen everyone's advice. Just, search on google and you will find a lot. I do the work for you : https://www.youtube.com/watch?v=yZdmAk_WfsU You can see on top how the numbers change? There you can write everything, and if not, change the settings of the layer. |
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2016-11-06, 17:51
Post: #354
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RE: Show us your WIP skin!
Thanks guys.
So I now have to learn French? |
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2016-11-06, 18:04
Post: #355
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RE: Show us your WIP skin!
Here's a how to:
Spoiler (Click to View) |
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2016-11-09, 15:13
(This post was last modified: 2016-11-09 15:50 by Yukine.)
Post: #356
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RE: Show us your WIP skin!
New skin.
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2016-11-09, 16:52
Post: #357
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RE: Show us your WIP skin!
THE LIFE OF BORIS
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2016-11-09, 19:54
(This post was last modified: 2016-11-09 19:54 by Toni.)
Post: #358
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RE: Show us your WIP skin! | |||||||
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2016-11-09, 21:44
(This post was last modified: 2016-11-09 21:45 by Carl.)
Post: #359
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RE: Show us your WIP skin!
The Blin-Mobile! Haha, although you should have a golf kit comrade.
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2016-11-10, 15:15
Post: #360
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RE: Show us your WIP skin!
Could make 'em public if there's any interest. |
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