LFS Development Discussion
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2017-08-13, 08:15
(This post was last modified: 2017-08-13 08:18 by GT4tube.)
Post: #621
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RE: LFS Development Discussion [0.6R]
Current Version: 0.6R - 2017 January. Just look if next update too much alfabet of version: 0.6S (Still no update August.) 0.6Q 2018? 0.6R ? 0.6T ? 0.6U ? 0.6V ? 0.6W ? 0.6Y ? 0.6Z ? 0.7A,B,C,D,E,F,G,H,J,K,L,M,N,P,Q,S,R,T,U,V,W,Y,Z 2020? 0.8A,B,C,D,E,F,G,H,J,K,L,M,N,P,Q,S,R,T,U,V,W,Y,Z 2022? 0.9A,B,C,D,E,F,G,H,J,K,L,M,N,P,Q,S,R,T,U,V,W,Y,Z 2025? 1.0 Final Version.. 2030? Tooooooooooooooooooooooooooo Far waaaaaaaaaaaaaaaaay! lol |
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2017-08-13, 09:33
Post: #622
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RE: LFS Development Discussion [0.6R]
(2017-08-13 07:21)Foloride Wrote:(2017-08-12 11:31)Spark Wrote: I have a feeling they may be working on an update for one of the outdated maps, but I may be wrong. It would be nice for an updated map, but tire physics and VWS (the thing we've been waiting for years) would be even nicer. (2017-08-13 08:15)GT4tube Wrote: Sounds about right lol |
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2017-08-13, 09:45
Post: #623
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RE: LFS Development Discussion [0.6R]
well you may never get 1.0
to get 1.0 you have to know what to expect. if clear goals are not established you can't estimate 1.0 personaly i can see changes requiring minimal effort (when comparing with tyre model/VWC) one of those being track expantion.. |
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2017-09-15, 14:45
(This post was last modified: 2017-09-15 14:46 by Borja.)
Post: #624
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RE: LFS Development Discussion [0.6R]
Scawen;1927934 Wrote:Well... it does need graphical updates to stay vaguely up to date. If you take a look at the really old versions of LFS, you'll see it has come along a great deal over the years and there wouldn't be anyone at all online any more if it looked now how it did back then. Let's see if it's true if he release those "visual effects" and then he focus on tyres (again) |
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2017-09-15, 15:07
Post: #625
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RE: LFS Development Discussion [0.6R]
Honestly, he should just stop working on the tyres and just work on what's really needed.. Police lightbars, programmable strobe lights on bumpers and things like that. Let's be fair, he added the sirens function for a reason, but it'd be cool to see something out of the ordinary. Maybe I did think about it too much but perhaps it's what most of us want (I think anyway).
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2017-09-15, 15:22
Post: #626
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RE: LFS Development Discussion [0.6R]
I wonder if a christmas present with the new tyre physics is maybe fairly realistic now. He might sound like a broken record whenever he says he'll be getting back to working on the tyres physics but i get the feeling it's pretty close, and at some point it gotta be finished, so maybe the 3 months until christmas is what he'll need to finish them off. Could 2017 be the year? It would be historic
And then he's talking about user content already right after that. It could mean a lot of good and important things for CityDriving. Spark's ideas above might not be so far away after all. |
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2017-09-15, 15:36
Post: #627
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RE: LFS Development Discussion [0.6R]
Yes, 2017 can be the year as you explained, but.. will it be? Who knows, let's hope it
Yes, the light bar shouldn't be very away, just for have it as "Safety Cars", but we inside TC use them as COP cars. So, if we have sirens, why don't have lights? And, yes, the contenct can be a good extra for servers. Hope them release it... |
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2017-09-15, 15:50
Post: #628
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RE: LFS Development Discussion [0.6R]
Can we do polls on lfs forums? If so, somebody should create one:
() Continue working on tyre physics () Work on anything else |
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2017-09-15, 15:51
Post: #629
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RE: LFS Development Discussion [0.6R] | |||||||
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2017-09-15, 15:57
Post: #630
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RE: LFS Development Discussion [0.6R]
My name is too much high profile lol
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2017-09-15, 17:05
(This post was last modified: 2017-09-15 17:06 by Adorable.)
Post: #631
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RE: LFS Development Discussion [0.6R]
It's clear that he merely spend time to enhance his game, If the VWS was announced back then in 2007/8 and its 2017 and he still didn't deliver, why do you some ppl still keep faith in him.
Bottom line: Keep waiting :""") |
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2017-09-15, 17:31
Post: #632
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RE: LFS Development Discussion [0.6R]
As if I've been in America for the past 4 months and nothing has changed, I expected even a little bit of a decent update but nope, no wonder I deleted LFS when I found out.
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2017-12-23, 20:46
(This post was last modified: 2017-12-23 20:46 by Ras.)
Post: #633
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RE: LFS Development Discussion [0.6R]
11th Dec Wrote:Thanks but the development isn't stagnant. In fact LFS is undergoing a major graphical overhaul at the moment. https://www.lfs.net/forum/post/1931342#post1931342 |
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2017-12-23, 22:08
Post: #634
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RE: LFS Development Discussion [0.6R]
We're on xmas dates, so, well, working hard... but yes, that's true. Them are there, years pass and them/we are here
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2017-12-24, 07:33
Post: #635
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RE: LFS Development Discussion [0.6R]
go go go scawen!....
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2017-12-24, 11:00
Post: #636
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RE: LFS Development Discussion [0.6R]
I genuinely don't even expect anything at this point, we're waiting constantly so I just got over it and play the game as it is, not quite expecting much.
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2017-12-24, 11:20
Post: #637
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RE: LFS Development Discussion [0.6R]
people are still hoping for updates?
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2017-12-24, 11:47
Post: #638
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RE: LFS Development Discussion [0.6R]
LFS best game ever
..no that's wrong, that's probably 2009ish sry |
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2017-12-24, 14:56
Post: #639
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RE: LFS Development Discussion [0.6R]
Wow! I was since we didn t hear from them awhile I expected there was actually update close or at least test patch. Oh well... nothing unusual.
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2017-12-24, 16:03
(This post was last modified: 2017-12-24 16:04 by Josh.)
Post: #640
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RE: LFS Development Discussion [0.6R]
I only enjoy the game for TC (I mostly always have done anyway) and the occasional mess around on SP. The excitement of having the VWS wore off a long time ago. We’d all use it for about a week and it would just become another car in the game. I’d only really get excited about the prospect of 4x4s, estate cars, vans and/or lorries being added to the game. I’d also like to see some sort of V8 muscle car added.
At some point a redeveloped South City (which I’m really hoping is on the cards given the recent and apparent current graphical overhauls) or new city track would be pretty decent as well. |
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