LFS Development Discussion
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2018-05-05, 03:39
Post: #781
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RE: LFS Development Discussion [0.6R16]
Quote:Changes from 0.6R17 to 0.6R18 : |
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2018-05-12, 05:49
(This post was last modified: 2018-05-12 05:49 by GT4tube.)
Post: #782
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RE: LFS Development Discussion [0.6R19]
Start R7 to R19 ONLY ONE MONTH............ just editor layout improved..
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2018-05-12, 08:57
Post: #783
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RE: LFS Development Discussion [0.6R19]
LFS R19 Patch Wrote:R19 : |
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2018-07-07, 15:47
(This post was last modified: 2018-07-07 15:49 by Alex..)
Post: #784
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RE: LFS Development Discussion [0.6R22]
New Version 0.6T Wrote:Changes from 0.6R to 0.6T : |
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2018-07-07, 16:05
Post: #785
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RE: LFS Development Discussion [0.6R22]
Nothin big still...
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2018-07-07, 16:26
Post: #786
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RE: LFS Development Discussion [0.6R22]
Hahahahahaha
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2018-07-07, 16:32
Post: #787
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RE: LFS Development Discussion [0.6R22]
These are just the kind of updates I've been waiting for boy gosh thanks Scawen!!
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2018-07-07, 17:37
(This post was last modified: 2018-07-07 17:39 by Ras.)
Post: #788
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RE: LFS Development Discussion [0.6T]
All that changelog text when in reality there's not much new
I do love the new feature: New option "Display LFS logo in game" (not optional in demo mode) Always wanted a logo that i could go into option and disable, then never touch it again. |
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2018-07-07, 19:17
Post: #789
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RE: LFS Development Discussion [0.6T]
60000 years for a 1.4mb update GG LFS
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2018-07-07, 19:46
(This post was last modified: 2018-07-07 19:47 by GT4tube.)
Post: #790
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RE: LFS Development Discussion [0.6T]
lol.......
next graphical improvement, plus (Leaked working rework tracks) next tyre phsycis and VWS.. See ya in 2020 come out New tyres and VWS. |
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2018-07-07, 19:50
Post: #791
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RE: LFS Development Discussion [0.6T]
Honestly I think 2020 is a bit ambitious.
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2018-07-07, 20:02
Post: #792
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RE: LFS Development Discussion [0.6T]
Wonder if the VWS will be a classic by the time its released
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2018-07-07, 21:06
Post: #793
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RE: LFS Development Discussion [0.6T]
Probably. What I find funny: The Scirocco is not a important car, which makes people think: I am going to buy this game because it has a Scirocco in it!
I am so confused as to why the devs think the car is vital to LFS. |
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2018-07-07, 21:11
Post: #794
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RE: LFS Development Discussion [0.6T]
(2018-07-07 21:06)Marty Wrote: Probably. What I find funny: The Scirocco is not a important car, which makes people think: I am going to buy this game because it has a Scirocco in it! Before its drivable in game it will be out of production I bet. |
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2018-07-07, 21:20
Post: #795
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RE: LFS Development Discussion [0.6T]
(2018-07-07 21:11)Brixton Wrote:(2018-07-07 21:06)Marty Wrote: Probably. What I find funny: The Scirocco is not a important car, which makes people think: I am going to buy this game because it has a Scirocco in it! It's already out of production my dude... |
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2018-07-07, 21:26
Post: #796
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RE: LFS Development Discussion [0.6T]
Well, the VWS is a huge deal here because of the hype built around it and not the car itself, at least from what I see.
I'm sure the first days everyone will be driving it and after some time it will be left alone. |
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2018-07-08, 08:19
Post: #797
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RE: LFS Development Discussion [0.6T]
Guys. The Scirocco is already out of production. Nobody would care about it on the 2nd day after its release because why would they? They would probably add the 1.4 TSI with max. 170PS which is slower than most of the middle class (FXO, RB4, XRT, LX4) and much much slower than the FZ5, RAC, LX6. Cars it could may beat would be the UF1, the XFG, and the XRG. The fact that it's a licenced real life car, won't make a huge difference. It would get forgotten in a week. And I really doubt it they would release it after 10 years. Myself, I dont really care about the Volkswagen. Better option in my opinion would be to add some kind of customization to the existing cars, better details to the existing cars, a new more professional menu. We dont need graphics, we need content.. dont forget its my opinion and I wont argue with anyone.
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2018-07-08, 10:25
Post: #798
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RE: LFS Development Discussion [0.6T]
I'm just clinging onto the hope that secretly they've been working on hundreds of new drivable cars and many more tracks than there is now, I mean that's what you'd expect after working on a game for such a long period of time.
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2018-07-08, 10:32
Post: #799
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RE: LFS Development Discussion [0.6T]
Me too, but no chance when the developers look like this:
Spoiler (Click to View) |
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2018-07-08, 10:49
Post: #800
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RE: LFS Development Discussion [0.6T]
You'd think they'd get a haircut with all the money atleast..
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