LFS Development Discussion
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2018-08-20, 11:06
Post: #841
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RE: LFS Development Discussion [0.6T]
"LFS Development Discussion"
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2018-08-20, 15:33
Post: #842
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RE: LFS Development Discussion [0.6T]
there's no development to discuss
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2018-08-20, 17:37
Post: #843
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RE: LFS Development Discussion [0.6T]
@MrPixel RIP BRAIN! GG
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2018-08-26, 15:02
Post: #844
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RE: LFS Development Discussion [0.6T]
https://www.lfs.net/forum/thread/92535-G...-Blackwood
Im impressed so far! |
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2018-08-26, 15:12
Post: #845
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RE: LFS Development Discussion [0.6T]
Looks awesome, my pc will rip in potato though.
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2018-08-26, 15:18
(This post was last modified: 2018-08-26 15:18 by GT4tube.)
Post: #846
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RE: LFS Development Discussion [0.6T]
NEW ASTON!
NEW DRAGSTRIP! FULL COMPLETE New graphics lighting system -= GG 2018 =- |
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2018-08-26, 15:33
(This post was last modified: 2018-08-26 15:37 by BP.)
Post: #847
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RE: LFS Development Discussion [0.6T]
Here's all the screenshots
Spoiler (Click to View) Really impressed with the new shadow system The new track updates look awesome too! Cant wait! |
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2018-08-26, 15:40
Post: #848
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RE: LFS Development Discussion [0.6T]
I really hope that Aston will get some backroads like Westhill and Blackwood. Maybe we'll even have the Autocross with all its features connected as one big map.
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2018-08-26, 15:53
Post: #849
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RE: LFS Development Discussion [0.6T]
South City is going to be their crown jewel, calling it now. It's going to be incredible.
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2018-08-26, 16:08
(This post was last modified: 2018-08-26 16:08 by Getrag.)
Post: #850
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RE: LFS Development Discussion [0.6T]
Seeing how dark blackwood will get in new version I really hope for night + timecycle in future.
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2018-08-26, 16:10
Post: #851
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RE: LFS Development Discussion [0.6T]
Aston looks noice.
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2018-08-26, 16:28
Post: #852
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RE: LFS Development Discussion [0.6T]
@Getrag
Yeah, hopes are high at least for a day night cycle, seems possible looking at the environmental lighting and casting effects they have now. If its a graphical update for every track then dang it could just well be that "3 updated tracks" thing. Hope to see Aston and SO bling'ed up, would look amazing. (Still waiting on new tracks or cars tho, but seems like this graphics update is bigger than initially expected. Awesome ) |
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2018-08-26, 16:37
(This post was last modified: 2018-08-26 16:42 by Bez.)
Post: #853
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RE: LFS Development Discussion [0.6T]
They did say, not every track will get the Westhill backroads kinda update right now. They are just working on updating every track to get it ready for the shadow/shaders update.
A lot of the tracks had empty land spaces, no roofs on buildings so shadows would look weird as hell without updating these things. Loving the Paddock updates with tents and arctics SZ 2 in Aston looks purdy too. Something caught my eye: Scawen Wrote:Also the shine level at any point on the surface can be controlled by the alpha channel of the texture map. I wonder if we can utilize this in our skins to make shiny decals shiny |
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2018-08-26, 17:22
Post: #854
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RE: LFS Development Discussion [0.6T]
Looks like dragstrip had a nice big update with new driving space and all.
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2018-08-26, 17:51
(This post was last modified: 2018-08-26 17:53 by Pete.)
Post: #855
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RE: LFS Development Discussion [0.6T]
(2018-08-26 16:37)Bez Wrote: Something caught my eye: This was discussed a while back in a test patch thread. It's likely we will. Scawen and Eric have made LFS look more natural than any sim I've seen. Just need to see how it translates to different weather conditions. |
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2018-08-26, 18:43
Post: #856
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RE: LFS Development Discussion [0.6T]
hoping for vws after this
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2018-08-26, 20:34
Post: #857
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RE: LFS Development Discussion [0.6T]
(2018-08-26 17:22)Ras Wrote: Looks like dragstrip had a nice big update with new driving space and all. Yes, I was thinking the same when I looked this: https://cdn.knightlab.com/libs/juxtapose...daf8f81e27 Didn't drived to much this track, but, looks very interesting |
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2018-08-26, 20:35
Post: #858
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RE: LFS Development Discussion [0.6T] | |||||||
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2018-08-26, 21:34
Post: #859
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RE: LFS Development Discussion [0.6T] | |||||||
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2018-08-26, 21:55
Post: #860
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RE: LFS Development Discussion [0.6T] | |||||||
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