Working interiors with patch S2 6G
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2014-10-09, 09:21
(This post was last modified: 2014-10-09 09:22 by Chuck.)
Post: #3
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RE: Working interiors with patch S2 6G
Back the time when I was playing with textures I made some custom setup to handle dds files.
I once converted all of them to png and used these as master files. I've created a batch script that converted them back all at one go. I think I've used dds command line tools from nvidia. So, after editing the png files, I just had to doubleclick the script and and were ready to start the game. btw. Using jpeg as workfile is a crime imo. |
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