LFS Development Discussion
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2017-08-11, 15:09
Post: #610
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RE: LFS Development Discussion [0.6R]
chuck seems right but we are "stuck" with that..
There are 2 ways to make big changes happen.. either modify existing code or rewrite it.. but either of those means that all other stuff need to be remade..(ie existing cars) and since there is no other sim with that flavor.. we are stuck with it.. Track improvements are good(especialy now that they improve the open configs) and should give added value to the overall experience.. but it definitly needs something added in the car area, and i mean anything.. tyres/engine modeling(torque curves/shift light/rev limiter/gear damage) exterior damage/collision modeling improvement etc.. |
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