Reduce time to be busted for laggers
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2017-08-17, 02:07
Post: #37
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RE: Reduce time to be busted for laggers
So, now you try to disqualify those who voted 'no' just because they didn't have x XP, or x hs copping. It's not just a matter of saying "Oh, he voted no, he obviously doesn't know anything".
Quote:We can see that those who voted 'yes' had spent 68% more time as a cop than those who voted 'no', again, clearly showing those who voted 'yes' have more of an idea about the effects lag has on a chase than those who voted 'no'.You don't even need to be a cop to note that high ping is an issue, so this isn't a matter of "this guy knows more just because he cops". Just because some people don't cop here doesn't mean they didn't cop on another server. Altho this server is more advanced, the same principles remain. What's the point of the country breakdown even for?. Quote:If you had read more than just 5% of this thread, you would have seen there is a strong argument against that point.The argument is that you get triggered everytime you chase someone with high ping and instead of not chasing them you complain because it breaks your "cop roleplay" for not chasing them. Back to the Thread: Lag can be your enemy and your ally at the same time. I have been chased many times and my ping (250-270) resulted on being my enemy than my ally. It's been easier for cops to PIT me than me trying to force my way out of a box. It's different if the suspect has an unstable lag spike, which is far more trouble for cops, that could have been a more valid point for this thread, than just throwing burning crapbags to every player that doesn't accept your ideas by just saying that they don't know what they are talking about and making those """stats""" just to make it look like those who voted 'no' have no relevance here. Again, nobody is putting a pistol on your head and threating you to chase EVERY player you see. |
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