Improve/create cop gameplay to use with actual TS/Discord
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2017-10-04, 13:41
(This post was last modified: 2017-10-04 17:29 by Raphi.)
Post: #16
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RE: Improve/create cop gameplay to use with actual TS/Discord
Alright, I was kinda bored so I played with Excel a bit.
I noted on my Excel the number of people who voted yes/no, and the amount of hours in average for each category of people (who voted yes or no). Here's the results I've taken into account: (10/04/17, around 3pm GMT+1 time) With this, as I said above, I counted every people in the poll who voted either yes or no, and then made an average of their playing time as a cop for all the people who voted yes or the people who voted no. I got these results: I made also some graphs to illustrate what I'm saying: My conclusion: It is clear that the people who voted "yes" basically know more and also probably see more why I'd like my suggestion to be implemented. Indeed, with my 312 hours as a COP, even though I am quite low compared to some other who are playing (especially who voted), I feel like it could be more interesting for the copping experience on TC, for the reasons stated in my OP. And I feel like some people who voted no, basically without even saying why, don't really care/know about my suggestion. I am not saying that people who voted "no" are dumb/illogical, I would like to know why, and thanks to the ones who have done that, who took their time to explain their choices, for both answers. |
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