Moving Kyoto spawn point
|
2017-10-20, 16:55
Post: #19
|
|||||||
|
|||||||
RE: Moving Kyoto spawn point
(2017-10-20 16:09)Raphi Wrote: Yes but there was the same problem on the old Blackwood and none was complaining. Assuming you mean the recent update with the Racetrack; Blackwood has a huge industrial estate, two car parks, storage yard and an off-road section to access without going near the main track. My point with KY is that if you can’t use the Oval you’re limited to a single stretch of road with no alternative paths. |
|||||||
|
|||||||
« Next Oldest | Next Newest »
|
Possibly Related Threads... | |||||
Thread: | Author | Replies: | Views: | Last Post | |
Secondary BUS STATION on Kyoto | bayanofmansorofisky | 6 | 1,347 |
2023-12-24 16:05 Last Post: bayanofmansorofisky |
|
Kyoto Bus Station remaster | AOR Nova | 7 | 2,253 |
2023-09-02 09:41 Last Post: Vilix |
|
[Implemented] Kyoto small suggestion/fix | Felipe Jardim | 4 | 1,239 |
2023-07-06 21:38 Last Post: Felipe Jardim |
|
[Rejected] Return to spawn after being busted | Marty_Deslions | 6 | 1,413 |
2023-01-10 09:05 Last Post: Ash |
|
Multi purpose Kyoto | Yukine | 6 | 1,728 |
2022-11-27 02:43 Last Post: Felipe Jardim |
|
New Kyoto layout for current roundabout | Marty_Deslions | 12 | 2,134 |
2022-11-21 02:11 Last Post: Ghutra |
|
More variation for Kyoto | Marty_Deslions | 7 | 2,004 |
2022-07-08 03:21 Last Post: KiiT1337 |
|
Kyoto layout | Misterviin | 6 | 5,181 |
2020-06-17 16:37 Last Post: Morreboy |
|
Layout Suggestion TC-Kyoto | fillakilla12 | 2 | 2,694 |
2020-06-15 17:21 Last Post: Joe |
|
Layout idea for Kyoto | THE WIZARD DK | 12 | 8,154 |
2019-03-09 20:15 Last Post: THE WIZARD DK |
User(s) browsing this thread: 1 Guest(s)
Powered By MyBB, © 2002-2024 MyBB Group