LFS Development Discussion
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2017-12-25, 13:56
(This post was last modified: 2017-12-25 18:31 by AOR Nova.)
Post: #647
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RE: LFS Development Discussion [0.6R]
(2017-12-25 11:59)Pete Wrote:(2017-12-25 08:17)AOR Nova Wrote: The next update should be in late 2019 at the earliest calling, and we have no clue which type of update is the first to come, lol. It's a rough guesstimate that the geeky forumers (us)/programmers/beta testers came up with, so it may not be entirely accurate. 2019 was chosen as there was a few hints dropped to say that the next update will take some time to push out, and it certainly didn't seem to be within the next couple months, by the way Scawen phrased himself. You're right that the next update might possibly be purely graphical-based. However, there are signs to show confirmation that there definitely is a upcoming track. A buzz was in the forums (was the thread deleted? I think it was, lol) with a image of the LFSworld tracker showing "AI" with a couple thousand laps driven on an "unknown track", but with no clocked miles. Could be the new track or just a new section of track. /edit/ thread wasn't deleted.. All we know for sure(probably) is that - there will not be a track model editor (at least for now), - there will not be a new car (at least until tire physics is out), - tire physics will be delayed indefinitely for the near future, - graphical updates are imminent, - there is a new track or new track section, no spilling of beans. Hope this somehow helps, you can visit the forums to lurk around and ask, what I say should coincide with everyone else there. Been tough piecing stuff together, and cargame.nl got banned for saying stuff I think (or might just be because of attitude, lol.) We are tight when it comes to saying stuff on the official forum - everything is run like clockwork, and the devs dislike people guessing/leaking information too much. //Tracj mkght even be Miami Circuit: Eek. Lol. Cheers |
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