LFS Development Discussion
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2018-03-01, 20:00
Post: #724
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RE: LFS Development Discussion [0.6R]
It's just a "fixing lighting/shadows" update, disguised as "Graphical Overhaul" kek.
Quote:Thanks but the development isn't stagnant. In fact LFS is undergoing a major graphical overhaul at the moment.( https://www.lfs.net/forum/post/1931342#post1931342 ) But that's more work for Eric, who now has to "revisit" all tracks (I'd guess Rockingham, new Blackwood and new Westhill included, according to his post) and apply those new "shaders" and etc. Quote:The specular reflections don't just appear automatically. Eric must visit each track and do an update to take full advantage of the new shaders. He is working hard updating the existing tracks and the results are very nice.( https://www.lfs.net/forum/post/1933469#post1933469 ) Screenshot of South City rn, same place (AA and Texture Filtering doesn't change anything): Only difference is shadows for lamp posts and "defined" shadows ![]() |
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