LFS Development Discussion
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2018-03-08, 15:33
Post: #736
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RE: LFS Development Discussion [0.6R]
It's pretty clear this is their hobby and that they're going to do what they want, when they want. They don't have any shareholders to please, so they can focus on the areas that they see fit to focus on. When we got our licenses, there was no list of promised features in the sales contract, so it doesn't make sense to cry about how Scawen guaranteed we'd get X and Y. He's told us about what he's working on putting into the game, but at no point has there been a dead set promise that we'd have Z feature by a certain date. It's even better for you, Nova, as you're not financially committed to LFS if you won a license. The rest of us have spent £24/36 for S2/3 so it's understandable that we might want to see a return for our investment. At the end of the day, slamming Scawen for his progress on a third party forum is a pointless pursuit and you're only getting yourself worked up. Scawen doesn't really respond to critics on his own forum at the best of times, rather he digs his heels and doubles down on what he wants to do, so I'm not sure what you're hoping to achieve here.
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