[TC] Gaming API : General Discussion
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2018-12-29, 22:58
(This post was last modified: 2018-12-29 23:09 by Adorable.)
Post: #13
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RE: [TC] Gaming API : General Discussion
(2018-12-29 22:47)Pete Wrote: Nice one. Got any ideas for other InSim apps in mind? Since you're interested in a Node / ReactJS Project, you can build an InSim Application and make it look attractive with Electron. Post session stats would be awesome, for example, money gains / loss, where did the money go? which cars you drove most during the session? has your average speed gotten better in comparison with previous sessions? Market integration, real time view of online players, 0-60 times, a server login queue, a chat and many more. there is potential. That would make for a nice application for TC'ers to use, and a good practice for ES6. There are some npm packages you could look into to serialize data into byte arrays so that they could be transmitted to LFS, examples: https://www.npmjs.com/package/c-struct @kxait - I read somewhere that you're looking for a way to lookup number of players connected to a host, you could get that information from here: https://www.lfsworld.net/hoststatus/?h=[TC]%20CityDriving%20One&onlycontent |
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