[TC] Gaming API : General Discussion
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2018-12-31, 00:23
(This post was last modified: 2018-12-31 00:26 by Adorable.)
Post: #18
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RE: [TC] Gaming API : General Discussion
I've found that the cppmsg-dynamic module could match everything that c-struct is capable of, and do more, like support out of the box for nested structures (example the CompCar struct inside IS_MCI, a struct inside a struct).
It also supports more data types (double, float, arrays...). Good luck with your project! €: if only LFS used something like Google's protobuf |
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