XFG @ FE2R - Discussion
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2012-04-07, 11:49
(This post was last modified: 2012-04-07 11:50 by Pete.)
Post: #59
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RE: [Discussion] - XFG @ FE2R
We want to keep LFS's default layout design. The exception is the gravel trap during the last sector where you can gain a 1-2 second advantage by cutting.
Cutting the first chicane allows for a smoother lap time and it's so brief that it can't really be called "cutting". If we were to place bales there, it would be chaos as there'd be cars spinning and also objects in the road. It's staying as it is unless I see an exceptionally valid reason as to why it should be altered. |
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