Suggestions for Safety Rating feature
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2022-10-22, 14:24
Post: #2
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RE: Suggestions for Safety Rating feature
I have my suggestion for that, instead of affect players gameplay by negative way, do it on positive. Instead of restricting people to slower cars, give rewards for their safety rating. I don't know exact income sytem but if you are earning +3 by driving FZ5 normally, you may earn +4 if you are safe driver. Otherwise this system will be punishing guilty and innocent players.
I just drove my car safely like 10 kilometers and I got 2-3 crashes and they wasn't my bad at all. If you can create a system which can decide who has fault in crash it is ok but it looks like impossible. Also, TC team has like 30-35 admins. Players can report if they feel somebody has a fault, that's why there are admins. One more thing, the future of TC. LFS has already small community when it is compared to other games. Think about that a new player got hits or make crashes by his own fault doesn't matter, he can't drive the car which he wants. As a result of that probably he will decide to leave from TC not even started. Do you think that people will able to drive UF1 for 150 kilometers without crashing to reach XFG? People playing for fun, not driving like a sheep 24/7. As I said above, people can report. I think there is no point in ending people's fun for the pleasure of a few sheep drivers. There is server two, they can drive 24/7 there without crashing. Do not forget it, it is just game. We can try somethings that is not possible in real life. That's the point of playing a game. To be clear, instead of punishing people for driving, I suggest you try the reward system. |
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