Suggestions for Safety Rating feature
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2022-10-24, 16:57
Post: #25
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RE: Suggestions for Safety Rating feature
(2022-10-24 04:27)Chuck Wrote: The most negative replies came just 2h after the release when the effects of the system were not even foreseeable yet. The responses came instantly because it doesnt take much to see that this system doesnt work. (2022-10-24 04:27)Chuck Wrote: I'm open for all constructive critic and suggestions if they are founded on actual experiences. This is not a medieval bazar or Twitter where everyone just yell their lungs out Here's my actual experience in a clip. This was before the cars were restricted but it shows my point. Link to Medal Clip As you can see my friend volunteered to ram me while i was cruising 20 under the limit on the correct side. He rear ends me and I lose about 8 SR points which is enough to make me ineligible to drive the bike I was using. Was there anything I could do to avoid it? No. Hence, the system is unfair. ----------------------------------------------------------------------------------------------- Now coming to constructive comments on how to fix these issues 1) You need some kind of detection for wrong way drivers. I know you can set zones with your insim, maybe you can also partition the correct side and wrong side so that only the wrong way driver loses SR. 2) In case of rear end scenario You need to take approach speed in account. If a car getting rear ended is under the speed limit and both cars are on same side of the road on a straight. Only SR for the person rear ending should go down. 3) Dynamic zones based on traffic light. There needs to be an implementation for the right of way when it comes to traffic lights. If someone pulls out in front of me on lets say ASTON map when my light is green, I would lose a lot of SR because I was going fast but the person who cut me off would lose none because they were joining the traffic under 30kmh. and the list goes on........ there's hundreds of scenarios that you would have to fix. On one hand it would be a great exercise in automatic fault detection of automobiles but for that you need to remove the penalties and fine tune the system first. The only place I can see this system be useful is to stop consistent ramming by a player when an admin is not present. Where you could set some kind of threshold SR decrease to auto ban a serial crasher but we already have !report system for it. I just dont see where we are heading with this. |
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