Suggestions for Safety Rating feature
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2022-10-25, 15:06
Post: #32
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RE: Suggestions for Safety Rating feature
(2022-10-25 11:40)Chuck Wrote: I'll check the rest later, but for now: The loss of 8 wasnt due to single hit. It was because I hit the blue PP50 on the road there after being hit and flying across the map. And regarding the formula my speedo is in mph: Its 68mph ~ 110 kmh = 110-30 = 80kmh ~ 22 m/s /7 = 3.14 SR loss which is not far off the original formula whatever it was, as you can see in the clip as it goes to 91.5 from 95.8 at first. Then i hit the PP50 as you cannot control your bike when its flying, resulting in 8 SR loss. Regardless of my speed and exact calculations do you not see a problem there? Am I the only one! ---------------------------------------------------------------------------------------------- A player makes about 3000 tc cash per hour while farming (on top of my head might not be accurate), to unlock a keonigsegg you need 200k and thats about 66 hours of play time. Give or take errors in my math lets assume about 50 hours. While one hit from random person can take my privilege of driving that car away. Your retort to that will be that you can gain it back up soon. It takes 50 km to get it 10 points up again, which is 30 minutes to an hour of driving depending on your speed. Is it fair to then again grind back for the car you already own? Most people do not play in 8 hour sessions and come to the server for 30 minutes to an hour anyway. Will you guys create a SR refund forum section for the abusers? There needs to be a clear way forward. You could make it possible to use the safety points you gained by driving good as coupons to gain some SR back immediately and then deal with the crasher later. The current implementation is too rudimentary and needs a lot of work, not ready for production at all as I said before. |
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