New Kyoto layout for current roundabout
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2022-11-20, 21:03
Post: #10
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RE: New Kyoto layout for current roundabout
+1 to Concept 2
I prefer the roundabout layout style but the one in use currently is quite small Sadly I like the USA one but you wouldn't be able to go left from Arena/Sz into the AB with people going full speed through it. If there was a way for the InSim to spawn a huge wall as soon as the red lights go on then maybe >:] ... An idea I have for Concept 3 is to make an Overpass on the middle and have the off-ramps to the side leading to the roundabout or an intersection, but that might take up quite a lot of objects to make it smooth or as less bumpy as possible. For reference: https://steamuserimages-a.akamaihd.net/u...2D9EFE03D/ (obviously not as huge and complex as that one lol) |
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Messages In This Thread |
New Kyoto layout for current roundabout - Marty_Deslions - 2022-11-20, 12:40
RE: New Kyoto layout for current roundabout - Ras - 2022-11-20, 12:54
RE: New Kyoto layout for current roundabout - Ephwurd - 2022-11-20, 13:22
RE: New Kyoto layout for current roundabout - Marty_Deslions - 2022-11-20, 14:20
RE: New Kyoto layout for current roundabout - GT4tube - 2022-11-20, 15:07
RE: New Kyoto layout for current roundabout - 7mar - 2022-11-20, 16:47
RE: New Kyoto layout for current roundabout - megatronus8010 - 2022-11-20, 16:53
RE: New Kyoto layout for current roundabout - Speed Demon - 2022-11-20, 18:07
RE: New Kyoto layout for current roundabout - Sebas - 2022-11-20, 18:44
RE: New Kyoto layout for current roundabout - Ghutra - 2022-11-20 21:03
RE: New Kyoto layout for current roundabout - P V L - 2022-11-20, 21:31
RE: New Kyoto layout for current roundabout - Marty_Deslions - 2022-11-20, 23:51
RE: New Kyoto layout for current roundabout - Ghutra - 2022-11-21, 02:11
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