THE WIZARD DK MODS & PROJECTS 2
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2023-03-27, 13:04
(This post was last modified: 2023-03-27 13:17 by THE WIZARD DK.)
Post: #63
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RE: THE WIZARD DK MODS & PROJECTS 2
Westhill flowers over view.
maybe a bit too much with so many flowers overview of flower mapping [img][/img] Close up from track [img][/img] just finished up aligning trees for westhill. im using the default trees but they are also placed differently so you wont see the same trees everywhere. added rose bush instead of normal green, for reality feel and having some more coloring on track. images above is taken just before the newer trees got aligned. so they may appear differently in the final mod. i may also change a few of them as default trunks are somehow green on some trees which looks weird as they were supposed to be barch ish brown colored. however the green is so profound on the file i cant even change the colors to make it look more real. so thinking a completely different tree has to be used for that. got a few high res trees down to try out too. should be fixed soon. besides that little detail. im also working on the flowers as the images shows. however the mid grass 1 & 2 files is seriously annoying to work with as they are being zoomed both in and out on the track different places. hence these are tileable files. this makes it extremely difficult to make anything not neutral on them. such as flowers as some places the flowers will appear bigger than a car forexample. other places it will look very nice. so this will be a compromise like the middle road file i choose to have as dirt road over normal tarmac as it looks best on the dirt roads but at the compromise of 2 corners on track have weird triangle areas with dirt. i cant really do much with that because of how LFS texture mapping is. so probably gonna end up with something neutral. but i do experiment to see different things. forexample you also will get water puddles on grass now as i figured out how to make them look pretty real actually. i expanded that thought to add oil to the water puddles, so now i can also make oil slicks looks pretty real too except the fact that the test files are way too big , but the idea certainly works. so look forward to oil slicks and water puddles too in the future. i will also try to make these things for default vanilla files, however it is not a priority . |
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