Trip saving for bicycles
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2023-09-09, 06:11
(This post was last modified: 2023-09-09 06:12 by Chuck.)
Post: #20
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RE: Trip saving for bicycles
I'd really not like having two classes of vehicles, the one that may be saved and the others not. That creates unnecessary complexity and just another unfairness.
Imo, every car in a hopeless position deserves a rescue. At a certain price, ofc. The current price is the 10% distance loss, and people who have experienced it will likely say: "it is indeed a price". Well, a 500€ fine would also be a certain price, but bearing in mind, the main goal is to rescue people who got innocently into this situation, e.g. crashed by someone else, the price is very unfair. From a technical standpoint, I have multiple scenarios, of which not all can be detected by Insim. 1. Car flying OOB (and leaving the track) => easy to detect 2. Car flying OOB (and remain on ground, maybe flipped) => unable to detect 3. Car somewhere stuck elsewhere on track => unable to detect I made a test for #2 if the Z value could be a help, but it's not possible As you can see, other parts of the track are actually higher than this icy invisible ground. I do have some other means available: - Maybe a forced spec time? - The rescue button does sound interesting. Maybe only a certain time after a heavy crash? - The rescue button could start virtual "helicopter rescue" that takes a few minutes. - Maybe a RES unit with a crane can rescue over great distances? - Maybe multiple RES units work together? |
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