Suggestion rejected Auto-warning/fine/kick when speaking non-English in public chat
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2024-06-25, 19:41
(This post was last modified: 2024-06-28 11:49 by Marty_Deslions.)
Post: #1
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Auto-warning/fine/kick when speaking non-English in public chat
(poll got removed)
Many of us know that there is a rule that states that player must speak English in public chat. It can be a nuisance when players are having extensive conversations in a language you don't understand. As far as I know, currently the insim does not hold any consequences to people having full blown non-English conversations in mainchat. Sure, admins who are online can adress people doing that. And sure, admins can read back the chat via the chatlog. But what if neither of these admin-initiated actions are being performed? (e.g. when no admin is online nor available) I am proposing the idea of the insim recognizing full blown non-English conversations, and giving the offenders minor or major consequences depending on the seriousness and duration of that violation. The insim already recognizes foreign languages, hence the translate command (!t). If people are having full blown conversations in mainchat in anything but English, the insim could give a confirmable auto-warning to that player. If that player keeps on violating that rule, he/she could get auto-fined or auto-kicked by insim. Now I am not suggesting the insim should do this immediately with anything that's being said that's not English. So for instance a "siema" or "ar7b" when someone joins, should not be insta-punished. So is anything else that is not somewhat of a sentence. But if a player says an X amount of non-English words in a short time, the insim could recognize this and act accordingly. This whole idea can take work off the hands of admins, and improve the overall gameplay experience on all TC servers (LFS). |
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