Punishment for WW crashes
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2024-08-06, 07:09
(This post was last modified: 2024-08-06 08:14 by THE WIZARD DK.)
Post: #11
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RE: Punishment for WW crashes
(2024-08-06 04:57)Chuck Wrote: It's not about just any car collision, I'm talking about a car, that verifiably was driving in the right direction was hit by a car, that was verifiably driving in the wrong direction.in this case i hope you mean consistantly or repeatedly? thats how i understand it. then perhaps yes. (2024-08-06 04:57)Chuck Wrote: The detection is also not done by Insim, which always has the disadvantage of network latency, but on the client's side instead, using ax-objects. So the detection is actually very accurate.yes this has been proven on many servers for quite some years by now. rarely it detects wrong but does happen.E:G: on rally servers sometimes you fly by a pole that can tilt over simply because you are extremly close to it but you dont hit and no detection of hitting is present but it still gets knocked over.i have seen that some times both on own and other servers.i agree is extremely rare,but it does happen.(dunno if better after LFS gets updates) (2024-08-06 04:57)Chuck Wrote: The only uncertainty factor is that how did the car get wrong way in the first place. That needs to be evaluated. I am convinced though, that the data is good enough to do something with it, not necessarily bans though."something" yes but i think there was a debate somewhere in LFS forums about this and also had no real solution. every ww and/or crash is different(the beauty of LFS)and insim cant make decisions on it, so maybe some sort of "bufferzone"? (2024-08-06 04:57)Chuck Wrote: But maybe if someone chooses to do !report based on a detected crash, that report could, for instance, have a greater weight, as the report is backed up by factual evidence. The offender then still can come up with a reasonable explanation on what went wrong before the report is submitted.again as above perhaps a "bufferzone" but maybe could alert an admin there is a need to watch a replay via insim/discord or whatever is used and yes factual evidence could be in this way too. idk if its possible for insim to timestamp a replay? if possible it could be a mark on a replay given to both user and admin so it also is easier to find the exact detection spot. i think there will still be a margin of error that should be considered. we have seen before admins change decision after giving one. the "benefit of doubt" should always be present unless its verifiable fully. just a few thoughts. (2024-08-05 06:07)Chuck Wrote: - Auto-specwould be the best compromise solution in most cases so everyone get time to think about what just happened. if you get banned you need to go through unban forum process first, if kicked i think it would create more frustration and perhaps more drama too,especially if people are not sure what happened.E.G. in some trucks you cant view the rear so you would need some time to figure out,as this reported case with myself in the kenya truck where i literally couldnt figure out where the(in that case)cop who hit me was as he was not visible in any mirrors(i for one adjust my mirrors on each car)but some cars have bad view tbh,i think i posted a screen of my view in that truck which shows only half the mirrors really due to the FOV is different from most other cars.actually there was 2 instances that day almost same but ruling was me sliding into a cop in one of them,which became my fault and the other was a cop sliding into me which became ruling towards the cop. so actually a good example there. (2024-08-05 06:21)BP Wrote: I think an automated !spec could be acceptable for a person who wrong-side crashes into somebody else (again assuming the system is completely reliable) as well as a clear message on their screen about their conduct.so agree with this one too. however as said above there is instances where its hard to actually know when its on purpose and when its not. in future updates with more bumps and maybe rain a driver error that gets you into a ww slide could easy not be intentional (E.G. aqua planning/black ice etc.). in LFS current state wind alone can be the factor you loose grip. idk if common knowledge really but Microspec and myself found this out the hard way,but some racers already knew this can happen if /wind yes.maybe perhaps because it blows under the car causing it to loose grip. such instance would not be on purpose. https://www.lfs.net/forum/post/2071715#post2071715 & https://www.lfs.net/forum/post/2071774#post2071774 i was one of "the others" in that. in patch, i think x35 i went 219kph in xfg on blackwood straight with 54kph wind in my rear and could take the turn too,so i guess its a really old issue with wind tbh. |
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