Junction on Fernbay
|
2013-09-24, 01:02
Post: #4
|
|||||||
|
|||||||
RE: Junction on Fernbay
(2013-09-23 19:03)BMW-gek Wrote: The swamps got white chalk lines, meant to be the stop line, hardly vissible if you drive fast so enough ingredients too make a big mess.We've already made layout changes to make it absolutely clear that Dead Man's does not have right of way. You should only need to drive once along that road (or frankly take one glance at it at any speed, considering the very bumpy, obviously not a main road condition of Dead Man's and the way the textures go) to remember who has right of way. We're always open to specific layout design suggestions, so feel free to have a go. However, I'm not a fan of turning Dead Man's to a priority/main road, because the bumps are insane and the textures are all wrong, so it really wouldn't make any sense. I'd also be weary of physically forcing people to have to slow down too much, as it would spoil a lot of the fun of Dead Man's; there is plenty of time for people to check for traffic before doing anything aerial. |
|||||||
|
|||||||
« Next Oldest | Next Newest »
|
Possibly Related Threads... | |||||
Thread: | Author | Replies: | Views: | Last Post | |
More variation for Fernbay / Jamaica | Marty_Deslions | 2 | 970 |
2022-07-08 20:00 Last Post: Vilix |
|
Fernbay layout. | itr2walk | 8 | 2,172 |
2022-03-25 12:48 Last Post: Vilix |
|
A way to improve this junction? | Carl | 14 | 9,313 |
2016-03-05 17:14 Last Post: Frozen |
|
Re-Structure the Blackwood Main Junction. | Carl | 30 | 20,193 |
2015-07-29 11:37 Last Post: Connor |
|
Replace RB with junction (BL) | KooKoo | 34 | 22,835 |
2015-05-12 05:08 Last Post: KooKoo |
|
New Fernbay Layout | Spark | 26 | 20,439 |
2014-09-28 13:18 Last Post: Lcee |
User(s) browsing this thread: 2 Guest(s)
Powered By MyBB, © 2002-2024 MyBB Group