LFS Development Discussion
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2014-09-27, 16:07
Post: #21
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RE: LFS Developement Discussion
Quote:the DK2 support turned out to be a bigger deal than expected. Where did we hear that before.. |
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2014-09-27, 16:17
Post: #22
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RE: LFS Developement Discussion
Its interesting that of all people who play lfs, he cares about the 2 or 3 who actually own such 3d goggles.
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2014-09-27, 16:22
Post: #23
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RE: LFS Developement Discussion
I bet he own them himself and therefore found it interesting to play with it, clearly forgetting that maybe 2 or 3 others actually have a pair too (and thereby care about it)
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2014-09-27, 16:29
Post: #24
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RE: LFS Developement Discussion
What frightens me a bit is that if Scawens feeds his motivation barely by the 3D goggles, all efforts in making LFS updates may cease again, once he lost interest in that gadget.
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2014-09-27, 17:03
Post: #25
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RE: LFS Developement Discussion
(2014-09-27 16:29)Chuck Wrote: What frightens me a bit is that if Scawens feeds his motivation barely by the 3D goggles, all efforts in making LFS updates may cease again, once he lost interest in that gadget. From what i have heard his early rift testpatch was accepted quite well within the OR community and got him a few extra sales. |
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2014-09-27, 17:17
Post: #26
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RE: LFS Developement Discussion
I look at it like this: Real updates with real content are never going to happen, but people will stick with the game as long as they enjoy it. Seriously, they're not even mentioning the *Removed* Scirocco anymore, despite being delayed by years.
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2014-09-28, 06:00
(This post was last modified: 2014-09-28 06:01 by Special.)
Post: #27
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RE: LFS Developement Discussion
Spoiler (Click to View) |
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2014-09-28, 08:22
Post: #28
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RE: LFS Developement Discussion
Fgs we just want Westhill now.
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2014-09-28, 08:25
(This post was last modified: 2014-09-28 08:25 by BP.)
Post: #29
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RE: LFS Developement Discussion
Posted yesterday:
Scawen Wrote:We estimate a few weeks until release [Westhill]. Yes, that is all well and good until something else comes up, lol. Pretty sure that's what was being said back in June? |
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2014-09-28, 09:19
Post: #30
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RE: LFS Developement Discussion
Exactly BP.
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2014-09-28, 09:23
Post: #31
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RE: LFS Developement Discussion
The new version that came, actually helped my FPS, i got around 24-25 FPS at fernbay on two screens on 6F, and now i have around 30-45 fps.
Oh yeah. |
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2014-09-28, 09:41
Post: #32
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RE: LFS Developement Discussion
Does the new version still make car skins lowres?
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2014-09-28, 09:45
Post: #33
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RE: LFS Developement Discussion
(2014-09-28 08:25)BoyPower Wrote: Posted yesterday: Ey you never know this statement could be the one! Or continue to be one of the biggest gaming putoffs ever Aha. |
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2014-09-28, 10:17
Post: #34
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RE: LFS Developement Discussion
(2014-09-28 09:41)Bez Wrote: Does the new version still make car skins lowres? Answer to my own question: Yes At a certain distance skins become low res even if you have paid for highres skins. Also numberplate become unreadable at a certain distance, they get blurred out. And the update broke my FZ5 interior textures.. |
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2014-09-28, 10:17
Post: #35
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RE: LFS Developement Discussion
I'm automatically reading "a few weeks" as "some months until next progress report".
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2014-09-28, 10:32
Post: #36
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RE: LFS Developement Discussion
Bez, looks like someone has turned your AC to freeze!!!
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2014-09-28, 10:40
Post: #37
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RE: LFS Developement Discussion | |||||||
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2014-09-28, 11:31
Post: #38
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RE: LFS Developement Discussion
I'm having problems with hay bales that are black :c
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2014-09-28, 12:35
(This post was last modified: 2014-09-28 12:35 by Elmo.)
Post: #39
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RE: LFS Developement Discussion
(2014-09-28 09:41)Bez Wrote: Does the new version still make car skins lowres?They're not low res, the bug is that AF isn't being applied to skins. (2014-09-28 10:17)Bez Wrote: And the update broke my FZ5 interior textures..Non-square/non-power of 2 skins are no longer supported (and weren't officially in the first place). You'll have to resize them then they should work fine. This one is a DX/hardware limitation afaik |
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2014-09-28, 12:39
Post: #40
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RE: LFS Developement Discussion
(2014-09-28 12:35)Elmo Wrote:(2014-09-28 09:41)Bez Wrote: Does the new version still make car skins lowres?They're not low res, the bug is that AF isn't being applied to skins. Way ahead of you: https://www.lfs.net/forum/thread/86567 |
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