New way of starting a car in LFS
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2015-08-11, 20:33
(This post was last modified: 2015-08-11 20:40 by Owl.)
Post: #1
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New way of starting a car in LFS
Hi guys,
I was in a Renault Grande Espace today (11 reg) and I noticed to start it, you either had to hold the start button and press the brake and it would start or you would hold the start button and press the clutch and it would start. I was wondering, would that be possible through a local insim application to implement it into LFS? Please share your thoughts on this. ~Skoda |
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2015-08-11, 20:43
Post: #2
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RE: New way of starting a car in LFS
Its same in newer vw's need to hold down clutch to start
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2015-08-11, 21:04
Post: #3
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RE: New way of starting a car in LFS
You can make that possible with a script maybe?
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2015-08-11, 22:01
(This post was last modified: 2015-08-11 22:02 by Owl.)
Post: #4
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RE: New way of starting a car in LFS
I don't think so Nismo, AFAIK you can't assign an axis to and "button" control in LFS
Could it be done with the profiler? |
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2015-08-12, 05:58
Post: #5
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RE: New way of starting a car in LFS
Clutch lol. Cavemen.
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2015-08-12, 08:10
Post: #6
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RE: New way of starting a car in LFS | |||||||
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