LFS Development Discussion
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2016-03-22, 21:24
Post: #201
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RE: LFS Developement Discussion [Test Patch 0.6M8]
Dual siren possibility ftw.
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2016-03-22, 21:37
Post: #202
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RE: LFS Developement Discussion [Test Patch 0.6M8]
Remember that the sirens will not work on 0.6M, they will only work on 0.6M8 dedi hosts. The new patch arrives on Thursday so we need to rewrite the rules on sirens before then
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2016-03-22, 21:39
Post: #203
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RE: LFS Developement Discussion [Test Patch 0.6M8]
Ash what about your wee horn beep setup!
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2016-03-22, 21:46
(This post was last modified: 2016-03-22 21:47 by Ash.)
Post: #204
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RE: LFS Developement Discussion [Test Patch 0.6M8]
You can still do that
Just wondering if anyone knows anything about this? - a special InSim packet to control lights and horn |
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2016-03-22, 21:48
Post: #205
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RE: LFS Developement Discussion [Test Patch 0.6M8]
The sirens sound awesome too which is a big bonus! Progress!
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2016-03-22, 22:00
(This post was last modified: 2016-03-22 22:00 by Pete.)
Post: #206
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RE: LFS Developement Discussion [Test Patch 0.6M8]
(2016-03-22 21:46)Ash Wrote: You can still do that It means that you can make a local insim app like LFS Lazy to turn your sirens and horns and lights on or off at any rate. Basically, imagine [TC] Lights as an insim application that you setup in a similar way to LFS Lazy. |
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2016-03-22, 22:04
Post: #207
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RE: LFS Developement Discussion [Test Patch 0.6M8]
Ahh that's a shame. I always used a setup using Logitech profiler which types 9 and backspace to delete.
I'm guessing there is no way to turn that virtual keyboard crap? |
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2016-03-22, 22:06
(This post was last modified: 2016-03-22 22:07 by Pete.)
Post: #208
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RE: LFS Developement Discussion [Test Patch 0.6M8]
(2016-03-22 22:04)Ash Wrote: Ahh that's a shame. I always used a setup using Logitech profiler which types 9 and backspace to delete. If you use the backspace key in any scripts in the new patch it will open the VR keyboard and no, there is no way to disable that key. |
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2016-03-22, 22:08
Post: #209
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RE: LFS Developement Discussion [Test Patch 0.6M8] | |||||||
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2016-03-22, 22:24
Post: #210
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RE: LFS Developement Discussion [Test Patch 0.6M8]
Oh my the siren feature is so nice.
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2016-03-22, 22:26
Post: #211
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RE: LFS Developement Discussion [Test Patch 0.6M8] | |||||||
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2016-03-22, 22:27
(This post was last modified: 2016-03-22 22:33 by Renegade.)
Post: #212
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RE: LFS Developement Discussion [Test Patch 0.6M8] | |||||||
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2016-03-22, 22:30
Post: #213
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RE: LFS Developement Discussion [Test Patch 0.6M8]
Spoiler (Click to View) |
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2016-03-22, 22:31
(This post was last modified: 2016-03-22 22:33 by fWANKy.)
Post: #214
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RE: LFS Developement Discussion [Test Patch 0.6M8]
(2016-03-22 22:27)Renegade Wrote:(2016-03-22 22:26)Pete Wrote:(2016-03-22 22:24)Mr.AD Wrote: Oh my the siren feature is so nice. what? |
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2016-03-22, 22:31
(This post was last modified: 2016-03-22 22:32 by Adorable.)
Post: #215
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RE: LFS Developement Discussion [Test Patch 0.6M8]
Nah I won't...
€: Feels like watching Canal+ Drama |
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2016-03-22, 22:34
Post: #216
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RE: LFS Developement Discussion [Test Patch 0.6M8]
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2016-03-22, 22:35
Post: #217
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RE: LFS Developement Discussion [Test Patch 0.6M8]
I guess that the suggestion I made earlier is going to get zaped..
Anyways, it's a great addition. Looking forward to use it on servers. |
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2016-03-22, 22:35
(This post was last modified: 2016-03-22 22:40 by Ehet.)
Post: #218
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RE: LFS Developement Discussion [Test Patch 0.6M8]
hhhhhh
Anyways nice addition. Looking foward to see a light bar soon. |
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2016-03-22, 22:35
Post: #219
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RE: LFS Developement Discussion [Test Patch 0.6M8] | |||||||
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2016-03-22, 22:49
(This post was last modified: 2016-03-25 19:45 by Pete.)
Post: #220
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RE: LFS Developement Discussion [Test Patch 0.6M8]
If anyone wants an LFS script to toggle the siren between fast, slow and off, here's a fully working siren toggler:
https://hostr.co/5rlTgWcbUMWN Read the README.txt file for instructions for use and if you do not want your toggle bind to be CTRL+F1. |
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